dholland
b7b2c88aa1
Some improvements to the new UI.
2010-03-29 04:28:47 +00:00
dholland
4a11aa7558
Better user interface. From OpenBSD, written by Paul Janzen quite a
...
long time ago. A few minor adjustments by yours truly.
2010-03-29 03:51:55 +00:00
dholland
bb74336220
Don't exit(0) on failure. Use errx() instead of fprintf.
2010-03-29 02:21:04 +00:00
roy
7027866a09
Rename internal getline() function to get_line() so it does
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conflict with the soon to be added getline(3) libc function.
2009-07-13 19:05:39 +00:00
dholland
891dcf008d
Increase spending on vowels. No object file diffs.
2009-06-04 05:43:29 +00:00
dholland
881e77fbe7
ANSIfy function declarations.x
2009-06-04 05:27:04 +00:00
drochner
432ec04420
if initscr() fails, exit with a message rather than crash in the
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next curses call
2008-08-08 16:10:47 +00:00
agc
e5aeb4ea46
Move UCB-licensed code from 4-clause to 3-clause licence.
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Patches provided by Joel Baker in PR 22269, verified by myself.
2003-08-07 09:36:50 +00:00
christos
1f9a3967e4
fix nested externs
2001-02-05 00:30:38 +00:00
jsm
092d313019
Add use of `const' where appropriate to the games.
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This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).
Some such changes were previously covered in PRs bin/6041, bin/6146,
bin/6148, bin/6150, bin/6151, bin/6580, bin/6660, bin/7993, bin/7994,
bin/8039, bin/8057 and bin/8093.
1999-09-08 21:17:44 +00:00
lukem
fa94a71b0a
WARNSify
1997-10-10 13:36:01 +00:00
cgd
a49cb38bf5
fix NetBSD RCS ID headers
1997-01-03 01:35:23 +00:00
cgd
b1e8452117
include string.h and stdlib.h for prototypes, as appropriate
1997-01-03 01:16:04 +00:00
tls
76940923a3
add gomoku game, from 4.4BSD-Lite2
1996-12-28 18:56:57 +00:00
tls
193cec78aa
Import of 4.4BSD-Lite2 source
1996-12-28 18:44:55 +00:00