Commit Graph

10 Commits

Author SHA1 Message Date
christos
a8fba37dbd Tons of changes; re-indent, use termios, fix warnings, add prototypes...
Games is almost clean; only hack is left...
1997-10-18 20:03:05 +00:00
christos
ab8561ee9a gtime -> gltime to avoid conflict in time.h 1997-07-13 20:21:32 +00:00
jtc
9df6319a29 merge in 1.2 branch 1996-10-09 00:40:33 +00:00
mrg
1ab419ba00 call seteuid() before append/create. from kstailey (PR#2699) 1996-08-15 03:53:48 +00:00
mrg
be7efc5cc0 oops, we do need privs. do the right seteuid() thing. 1996-05-22 00:36:04 +00:00
cgd
c4816c32b3 Various changes to make games compile w/o warnings on the alpha:
Include appropriate includes, delete bogus function declarations,
change sizes of variables and casts.
1995-04-24 12:21:37 +00:00
cgd
42fb1b9d4a merge with Lite, new RCS id conventions, etc. 1995-03-23 08:28:00 +00:00
mycroft
210cab4541 Add RCS identifiers, remove some completely useless RCS logs and patchkit
headers, and a few other insignificant changes.
1993-08-02 17:18:41 +00:00
mycroft
1812390e23 Don't modify string constants. 1993-04-20 22:00:26 +00:00
cgd
61f282557f initial import of 386bsd-0.1 sources 1993-03-21 09:45:37 +00:00