annoyance on systems that prefetch the next page during memory -> device
DMA if the DMA comes within a certain distance of the end of the current
page. This could cause machine checks since the PTE after the last page
would not have the valid bit set.
(I'm not going to complain about this slight kludge too much, since prefetch
makes DMA much faster...)
a function) which specifies how many lines will be skipped when scrolling
up when the bottom of the screen is reached. Dumb framebuffers skip 10
lines (as before) because the copies are s ... l ... o ... w, but it's
silly to skip 10 lines on VGA, since the copies are much faster, so we
only skip one in that case.
This can be disabled (to save a bit of space) with the NO_KERNEL_RCSIDS
options, which is present but commented out in the ALPHA config file.
In ELF-format kernels, these strings are present in the kernel binary but
are not loaded into memory. (In ECOFF-format kernels, there's no easy way
to keep them from being loaded, so they _are_ loaded into memory.)
even if PCI and the IDs are right), just for sanity, before declaring
success. Split the single 0x3b0 -> 0x3df allocation into three seperate
ones: 0x3b0 -> 0x3bc (leaving the 4 ports available for lpt),
0x3c0 -> 0x3cf, and 0x3d0 -> 0x3df. The former chunk has to be split
off if the lpt can exist there, and it's sort-of pretty to have each
group (based on second hex digit) have its own handle.
front-ends. Unfortunately, because of the way ISA and PCI are currently
probed, if you have a PCI VGA board in your machine and both drivers
in your kernel, the ISA VGA driver may accidentally match the PCI board.
For now, the only solution to this is to not put both drivers in
the GENERIC kernels.