it has a bug in the backoff calculation. so,
- clip it to 1-60 sec. (suggested by Rick Macklem)
- use a constant multiplier instead of nfs_backoff, which
is already exponential.
- move some related constant definations to nfs.h from nqnfs.h and
prefix with NFS_ instead of NQ_ because they are not nqnfs-specific.
be inserted into ktrace records. The general change has been to replace
"struct proc *" with "struct lwp *" in various function prototypes, pass
the lwp through and use l_proc to get the process pointer when needed.
Bump the kernel rev up to 1.6V
instead of "struct vnode". This saves a number of pointer dereferences;
it sums up to about half a kB for me. And it paves the way for future
fixes.
While cleaning up, eliminate a write-only member of "struct nfsreq"
and a pointless assignment in the NFS_V2_ONLY case.
Do a little mbuf rework while here. Change all uses of MGET*(*, M_WAIT, *)
to m_get*(M_WAIT, *). These are not performance critical and making them
call m_get saves considerable space. Add m_clget analogue of MCLGET and
make corresponding change for M_WAIT uses.
Modify netinet, gem, fxp, tulip, nfs to support MBUFTRACE.
Begin to change netstat to use sysctl.
adjusted via sysctl. file systems that have hash tables which are
sized based on the value of this variable now resize those hash tables
using the new value. the max number of FFS softdeps is also recalculated.
convert various file systems to use the <sys/queue.h> macros for
their hash tables.
of nfs_niothreads instead of hard-coding 4.
This change has the advantage that the default can be specified
at compile time. If the root filesystem is mounted over NFS
we don't have an opportunity to use the syscall to limit the
number of threads. Useful on small-memory machines.
that required to support NFSv2 mounts. Not finished yet, but already
provides some 44k of saving in code size on arm26. More savings, and some
documentation, are still to come.
* Increase the size of sigset_t to accomodate 128 signals -- adding new
versions of sys_setprocmask(), sys_sigaction(), sys_sigpending() and
sys_sigsuspend() to handle the changed arguments.
* Abstract the guts of sys_sigaltstack(), sys_setprocmask(), sys_sigaction(),
sys_sigpending() and sys_sigsuspend() into separate functions, and call them
from all the emulations rather than hard-coding everything. (Avoids uses
the stackgap crap for these system calls.)
* Add a new flag (p_checksig) to indicate that a process may have signals
pending and userret() needs to do the full (slow) check.
* Eliminate SAS_ALTSTACK; it's exactly the inverse of SS_DISABLE.
* Correct emulation bugs with restoring SS_ONSTACK.
* Make the signal mask in the sigcontext always use the emulated mask format.
* Store signals internally in sigaction structures, rather than maintaining a
bunch of little sigsets for each SA_* bit.
* Keep track of where we put the signal trampoline, rather than figuring it out
in *_sendsig().
* Issue a warning when a non-emulated sigaction bit is observed.
* Add missing emulated signals, and a native SIGPWR (currently not used).
* Implement the `not reset when caught' semantics for relevant signals.
Note: Only code touched by the i386 port has been modified. Other ports and
emulations need to be updated.
the directory cache as translation table. See nfs_subs.c for comments.
Makes the code a bit more complex to look at than I would have liked,
but doesn't affect the speed of the default behavior.
* Optimize caching behavior a bit when buffers are invalidated.
* Save some RPCs in readdir operations by not bothering if there is
a small amount left to do to fill the buffer. It'll be done in the
next RPC with a larger chunk anyway. Wastes a bit of buffer space
but is faster.
* Make n_vattr an allocated vattr struct. This avoids nfsnode bloat,
and is friendlier to the malloc routines.
directory cookie that may be thrown back at us from userspace, up
to a size limit. Fixes double entry problem.
* Split flags for internal and external use in the NFS mount structure.
* Fix some buffer structure fields that weren're being used correctly.
* Fix missing directory cache inval call in nfs_open.
* Limit on NFS_DIRBLKSIZ no longer needed, bumped to the more reasonable
value of 8k.
* Various other things that I forget, all related to the dir caching
somehow, though.
Improve the queuing algorithms used by NFS' asynchronous i/o. The
existing mechanism uses a global queue for some buffers and the
vp->b_dirtyblkhd queue for others. This turns sequential writes into
randomly ordered writes to the server, affecting both read and write
performance. The existing mechanism also copes badly with hung
servers, tending to block accesses to other servers when all the iods
are waiting for a hung server.
The new mechanism uses a queue for each mount point. All asynchronous
i/o goes through this queue which preserves the ordering of requests.
A simple mechanism ensures that the iods are shared out fairly between
active mount points.
Reviewed/integrated/approved by Frank van der Linden <fvdl@netbsd.org>