into the "vfsops" link set.
- Use VFS_ATTACH() where vfsops are declared for individual file systems.
- In vfsinit(), traverse the "vfsops" link set, rather than vfs_list_initial[].
PDIRUNLOCK. The whole reason we have the flag is to note (rare)
cases where we are supposed to have the parent directory locked
but don't. Permits error handling code to know what to do with
the parrent vnode (vrele() vs vput()).
through a layered file system.
Note: we don't actually support snapshots through a layered file system,
and this routine returns an error. However we: 1) have clearly documented
what needs fixing (which isn't trivial to fix) and 2) if we do fix
this, all layered file systems can take advantage of it at once.
fix for layered-file-removal. It will work for the case of accessing
and deleting a file through the layered file system. Accessing via
the layer and deleting on the underlying still won't work, nor will
accessing via complicated structures (like two umap layers over a
given file systems).
We still need VOP_UPCALL(), but this is better than things were before.
This patch has been discussed off & on for a while. This incarnation
was tested by hannken at netbsd dot org.
- Not enabled by default. Needs kernel option FFS_SNAPSHOT.
- Change parameters of ffs_blkfree.
- Let the copy-on-write functions return an error so spec_strategy
may fail if the copy-on-write fails.
- Change genfs_*lock*() to use vp->v_vnlock instead of &vp->v_lock.
- Add flag B_METAONLY to VOP_BALLOC to return indirect block buffer.
- Add a function ffs_checkfreefile needed for snapshot creation.
- Add special handling of snapshot files:
Snapshots may not be opened for writing and the attributes are read-only.
Use the mtime as the time this snapshot was taken.
Deny mtime updates for snapshot files.
- Add function transferlockers to transfer any waiting processes from
one lock to another.
- Add vfsop VFS_SNAPSHOT to take a snapshot and make it accessible through
a vnode.
- Add snapshot support to ls, fsck_ffs and dump.
Welcome to 2.0F.
Approved by: Jason R. Thorpe <thorpej@netbsd.org>
and tweak lkminit_*.c (where applicable) to call them, and to call
sysctl_teardown() when being unloaded.
This consists of (1) making setup functions not be static when being
compiled as lkms (change to sys/sysctl.h), (2) making prototypes
visible for the various setup functions in header files (changes to
various header files), and (3) making simple "load" and "unload"
functions in the actual lkminit stuff.
linux_sysctl.c also needs its root exposed (ie, made not static) for
this (when built as an lkm).
kernel and ran for a day or so. There are still some caddr_t types in
the arguments of some calls, I will do those separately (later) as
they touch a lot more of the system.
Approved by christos@NetBSD.org.
VOP_STRATEGY(bp) is replaced by one of two new functions:
- VOP_STRATEGY(vp, bp) Call the strategy routine of vp for bp.
- DEV_STRATEGY(bp) Call the d_strategy routine of bp->b_dev for bp.
DEV_STRATEGY(bp) is used only for block-to-block device situations.
Gone are the old kern_sysctl(), cpu_sysctl(), hw_sysctl(),
vfs_sysctl(), etc, routines, along with sysctl_int() et al. Now all
nodes are registered with the tree, and nodes can be added (or
removed) easily, and I/O to and from the tree is handled generically.
Since the nodes are registered with the tree, the mapping from name to
number (and back again) can now be discovered, instead of having to be
hard coded. Adding new nodes to the tree is likewise much simpler --
the new infrastructure handles almost all the work for simple types,
and just about anything else can be done with a small helper function.
All existing nodes are where they were before (numerically speaking),
so all existing consumers of sysctl information should notice no
difference.
PS - I'm sorry, but there's a distinct lack of documentation at the
moment. I'm working on sysctl(3/8/9) right now, and I promise to
watch out for buses.
be inserted into ktrace records. The general change has been to replace
"struct proc *" with "struct lwp *" in various function prototypes, pass
the lwp through and use l_proc to get the process pointer when needed.
Bump the kernel rev up to 1.6V
- Under chroot it displays only the visible filesystems with appropriate paths.
- The statfs f_mntonname gets adjusted to contain the real path from root.
- While was there, fixed a bug in ext2fs, locking problems with vfs_getfsstat(),
and factored out some of the vfsop statfs() code to copy_statfs_info(). This
fixes the problem where some filesystems forgot to set fsid.
- Made coda look more like a normal fs.
adjusted via sysctl. file systems that have hash tables which are
sized based on the value of this variable now resize those hash tables
using the new value. the max number of FFS softdeps is also recalculated.
convert various file systems to use the <sys/queue.h> macros for
their hash tables.
the functionality of nullfs. The latter is now just a mount & unmount
routine, and a few tables. umapfs borrow most of this infrastructure.
Both fs's are now nfs-exportable.
All layered fs's share a common format to private mount & private
vnode structs (which a particular fs can extend).
Also add genfs_noerr_rele(), a vnode op which will vrele/vput
operand vnodes appropriately.
umap_unlock()) so as to not explicitly depend on nullfs being compiled
into the kernel.
umap_bypass won't be too slow as there are no credentials in these two ops
to need mapping.
deadlock in VOP_FSYNC() if the unreferenced vnode picked for
reclamation happened to be stacked on top of a vnode the process
already had locked. This could happen if the same filesystem was
accessed both through a union mount and directly; it seemed to happen
most frequently when the direct access was through NFS.
Avoid this deadlock by changing vinvalbuf to pass a new FSYNC_RECLAIM
flag bit to VOP_FSYNC() to indicate that a reclaim is in progress and
only a `shallow' fsync is necessary.
Do nothing in *_fsync() in umapfs, nullfs, and unionfs when
FSYNC_RECLAIM is set; the underlying vnodes will shortly be released
in *_reclaim and may be reclaimed (and fsync'ed) later.