Commit Graph

1479 Commits

Author SHA1 Message Date
dholland b34a85f960 Fix bogus conditional caught by today's make. It looks as if MKHIDEGAME
has never worked since it was introduced in 2002... clearly a lot of
people care about that.

It should work now, but because it's evidently never been tested it
may also require setlist adjustments.
2009-01-18 20:22:45 +00:00
tnn f341bbffe8 use %zu to print size_t 2009-01-18 13:30:33 +00:00
lukem c6144e484f fix -Wsign-compare issues 2009-01-18 00:24:29 +00:00
wiz a3fb1878ab Fix fiance/fiancee confusion. Fix another typo.
Jason McIntyre <jmc@kerhand.co.uk>.
2008-12-02 14:21:26 +00:00
wiz 999da72c23 Fix insure -> ensure confusion. From Jason McIntyre <jmc@kerhand.co.uk>. 2008-12-02 14:21:02 +00:00
christos e62c26811d PR/39923: Valery Ushakov: trek(6) can spin, consuming 100% CPU on powerpc
On systems where char is unsigned the number of black holes can end up being
very large (instead of negative).
2008-11-14 21:10:44 +00:00
mrg acc852a217 more MKSHARE == no fixes:
- move installation of atf pkg-config files out of share/atf/
- don't install spell or ching share files
- update some directory entries to not have 'share' tag

now my MKLINT=no MKSHARE=no MKPROFILE=no builds work again.
2008-10-30 21:37:55 +00:00
apb e269763779 Use uint32_t and include <stdint.h>, instead of using u_int32_t
and including <sys/types.h>.
2008-10-19 07:56:42 +00:00
agc c66caa9ca7 Make this build on Mac OS X. 2008-09-29 12:30:12 +00:00
apb 9536f79402 Install unstr:
* in games/fortune/Makefile, add unstr to SUBDIR;
* in games/fortune/unstr/Makefile, include ../../Makefile.inc;
* in games/fortune/strfile/Makefile, add MLINKS for unstr man page;
* in distrib/sets/lists/games/mi, add new files.
2008-09-26 18:56:43 +00:00
apb 520cbbf81f Build strfile both as a host tool and as an installed program:
* in games/fortune/strfile/Makefile, build strfile as a
  regular program instead of as a host tool;
* add tools/strfile directory to build strfile as a host tool;
* in tools/Makefile, add strfile to SUBDIR list;
* in BSD.*.mk, define TOOL_STRFILE variable;
* in games/fortune/datfiles/Makefile, use TOOL_STRFILE when creating
  databases at build time;
* in distrib/sets/lists/games/mi, mention usr/games/strfile.
2008-09-26 18:23:09 +00:00
apb cec0ed4e41 Make this pass WARNS=4:
* u_int32_t -> uint32_t, and remove ifdef test.
* add function prototypes.
2008-09-26 13:46:48 +00:00
gmcgarry 81f725f1e0 Both legs of the conditional operator must return the same type. 2008-08-29 00:37:38 +00:00
gmcgarry 3c9a95916d Wrap compiler-specific flags with HAVE_GCC and HAVE_PCC as necessary. Add a few flags for PCC. 2008-08-29 00:02:21 +00:00
drochner 432ec04420 if initscr() fails, exit with a message rather than crash in the
next curses call
2008-08-08 16:10:47 +00:00
lukem f0bccc0f62 Remove the \n and tabs from the __COPYRIGHT() strings. 2008-07-21 13:24:38 +00:00
lukem 2fe2731d3f Remove the \n and tabs from the __COPYRIGHT() strings. 2008-07-20 00:52:39 +00:00
dholland 16e3bec279 Clarify how one is supposed to use the pointers returned by getutentries()
(the utmpentry.c code), specifically with respect to who owns them and
when to free them. Now they're owned by utmpentry.c, only. Abolish the
freeutentries() function, which was the wrong abstraction; add instead
endutentries(), which flushes out the internally managed memory.

Update callers as necessary. Some (e.g. talkd) had been leaking memory;
others (e.g. syslogd) had been accidentally freeing and reloading utmp
more often than necessary. There are a couple untidy bits in users and
rwhod that someone should look after sometime, maybe.

Fixes PR bin/35131, which was about talkd's memory leak.
2008-07-13 20:07:48 +00:00
gmcgarry 686556951e Add test for HAVE_PCC with HAVE_GCC which turn off compiler warning flags. 2008-07-12 12:29:42 +00:00
mrg c2b95373bf remove clause #3 from my license where there are no other
copyright holders involved.
2008-05-29 14:51:25 +00:00
wiz ac20026091 2-clause my license. 2008-05-08 15:31:07 +00:00
lukem 66176dfdff Rename MKPRIVATELIB to LIBISPRIVATE, to make it clearer that this is
a variable that is used by in-tree Makefiles to control behaviour.
(MKsomevar variables are generally intended to be controlled by the end-user)
2008-05-03 14:48:30 +00:00
martin ce099b4099 Remove clause 3 and 4 from TNF licenses 2008-04-28 20:22:51 +00:00
wiz 9abcd2ffbe Fix a tip: use pkg_info, not pkg_add to find out which executables
belong to a package.
2008-03-25 10:50:34 +00:00
jmmv 442ab2406b Add a tip explaining how to run the tests in /usr/tests. 2008-03-23 19:48:57 +00:00
reed 0b1fe5192d In example, change dd count size and also chmod so others can't read swap. 2008-03-22 14:39:57 +00:00
reed 4be51e0191 Add five more tips. 2008-03-21 21:45:30 +00:00
reed b89951ff87 Add "netbsd-tips" fortune database with 23 initial fortunes --
actually hints or suggestions or tips on using NetBSD.
Please share your brief NetBSD usage tips.
If you want to discuss or share suggestions, have a look
at http://wiki.netbsd.se/netbsd-tips wiki page.
2008-03-21 21:09:48 +00:00
dholland a2e3e41dc6 Don't crash if we're asked to restore from /dev/null. (woops) 2008-02-24 06:12:49 +00:00
dholland 5ec0096cd0 Fix a bit more lint. 2008-02-24 06:07:06 +00:00
dholland c0cbd1abb5 Fix some more lint. (There's plenty to go around.)
If we try to load a game and it bombs, keep prompting for another one,
because if we try to continue with a half-loaded game we'll probably
end up in trouble.
2008-02-24 06:03:35 +00:00
dholland a537df81a5 Don't cast the return value of calloc. 2008-02-24 05:53:33 +00:00
christos dc11f84d61 fix some lint 2008-02-24 03:56:48 +00:00
christos 7cafbb8e59 need errno.h 2008-02-24 03:52:09 +00:00
dholland aab0bc87a0 Update for today's changes: 1-player games are not allowed, and cards.pck
no longer appears.
2008-02-24 03:50:07 +00:00
dholland 8015839b21 Fix the OpenBSD housing shortage code. 2008-02-24 03:26:26 +00:00
dholland 15d2107a88 ret_card(), which I moved earlier, was consequently filed under the wrong
source file name. fix.
2008-02-24 03:01:13 +00:00
dholland ad6f43e622 We do not need special code for pdp11. Also, because random() returns all
good bits (unlike rand()) we can simplify this.
2008-02-24 02:58:33 +00:00
dholland c303095d59 Typo patrol 2008-02-24 02:55:20 +00:00
dholland 295acf7fa6 This file is also no longer used. 2008-02-24 02:53:18 +00:00
dholland 97464386e1 Abolish the initdeck program and the weird little binary file it generates.
The card deck data is now compiled in. (And it always should have been,
even back when memory usage counted. It's small.)

This changes the save format slightly. (I am riding the previous
breakage an hour ago and not providing compat. There should be no
further breakage.)
2008-02-24 02:43:18 +00:00
dholland b51259daf4 Source files should be named *.c or *.h, not random other things.
Fold monop.ext (which was extern data decls) into monop.h and deck.h.
Fold monop.def (which had definitions for the extern data) into monop.c.
Fold brd.dat/mon.dat/prop.dat (which were array initializers for some of
the data) into monop.c.

Rearrange includes accordingly. No functional change.
2008-02-24 01:57:34 +00:00
dholland a6c98779b0 Remove last traces of old save/load code. We no longer need a private
copy of malloc.
2008-02-24 01:41:14 +00:00
dholland 67021c2ac7 Sort out the memory leak fix properly. 2008-02-24 01:37:57 +00:00
dholland fe527d1ba8 New save/load code. Related to (but not the same as) the new save/load
code in OpenBSD.

Note: this breaks compatibility with old save files. However, the old
save files were missing critical information, had a completely insane
format, and didn't work anyway.

I will be riding this breakage with another breakage within a day or
two when I fix the insanity in the card deck handling.
2008-02-24 01:30:56 +00:00
dholland 98e588be9a Fixes from OpenBSD.
- If a player goes bankrupt buying a property (which shouldn't be
allowed, but I guess it is), don't cause them to resign to themselves.
   - Use "NULL", not "0", for pointers.
   - Avoid undefined behavior adjusting the current player after resigning.
   - Don't leak the memory used to store player names.

The last of these is disabled for the moment because we have the pointers
in question tagged const. Will see to this when I'm finished merging.
2008-02-23 22:28:46 +00:00
dholland 693812a822 Fix from OpenBSD: don't say "1 houses". 2008-02-23 22:20:35 +00:00
dholland 4e54ceffce Bug fixes from OpenBSD:
- don't truncate unreasonably long player names when bidding;
   - don't allow players to bid more cash than they have.
2008-02-23 22:17:02 +00:00
dholland 7913f644df Bug fix: having $0 does not mean you need to mortgage something. Plus some
tidyup.
From OpenBSD.
2008-02-23 22:06:30 +00:00
dholland d49f907ead More fixes from OpenBSD:
- initialize in the proper order
  - don't allow 1-player games
  - make the check for players named "done" work properly
  - a couple other minor things
2008-02-23 21:48:46 +00:00