to avoid seg-fault. Also the NULL filename will cause ParseVErrorInternal
to skip trying to report file and line number info.
If CondToken is called outside the context of a .if etc, variables in
the expression being parsed will already be expanded, so allow for
an unqouted number to jump us back into the compare logic.
This allows ${${SomeNumber:U42} > 0:?True:False} to work anywhere.
Job_Finish should process postCommands if it has commands or children.
bmake_malloc and friends. Implement them via macros for the native case
and provide fallback implementations otherwise. Avoid polluting the
namespace by not defining enomem globally. Don't bother to provide
strdup and strndup, they were only used for the estrdup and estrndup
comapt code.
This addresses the presence of emalloc in system libraries on A/UX and
resulted strange issues as reported by Timothy E. Larson.
to override the default shell:
* Rename _BASENAME_DEFSHELL to DEFSHELL_CUSTOM, because it's no longer
always a basename, it might be a full path;
* Rename DEFSHELL to DEFSHELL_INDEX, because it's actually an index into
an array;
* Provide symbolic names for the possible values if DEFSHELL_INDEX;
* Document how the build environment may set DEFSHELL_INDEX or
DEFSHELL_CUSTOM to choose the default shell;
* Move the fallback definition of DEFSHELL_INDEX from config.h to job.c,
because it's used only in job.c.
Discussed with sjg.
(Almost all the debug output went there, but some went to stderr.)
Split the parsing of -d (debug flags) out into its own routine.
Allow the output filename to be changed by specifying -dF<file> to create
a log file, or -dF+<file> to append to it. <file> may be stdout or stderr.
Also change so that -d-<flags> acts on <flags> locally but doesn't copy
them to MAKEFLAGS so they aren't inherited by child makes.
I'm not 100% happy with the command line syntax for the above, so they are
currently undocumented.
entries, so allocate at startup.
Use an 'int jobPipe[2]' within the job structure, and create pipes directly
into it. Common up the code that creates all the pipes - making them all
non-block on the read side in the process.
Call Job_CatchChildren() directly from Job_CatchOutput() so that it only
gets called when a child actually exits.
NB: Something causes a 'pregnant pause' if (for example) you call 'nbmake obj'
in src/tools. Introduced between netbsd 3 and 4.
shell. To use this, build with -D_PATH_DEFSHELLDIR=\"/path/to/dir\"
-D_BASENAME_DEFSHELL=\"shell\".
* Change the order of entries in shells[]. Now DEFSHELL defaults to 0,
and shells[0] describes the default shell. This will be "sh" in the
usual case.
* If _BASENAME_DEFSHELL is defined, insert an additional entry above
"sh" in the shells[] array, making this new entry shells[0]. The
new entry is assumed to refer to an sh-compatible shell with a
non-standard name. (Tested using _PATH_DEFSHELLDIR="/usr/pkg/bin" and
_BASENAME_DEFSHELL="bash".)
* In the shells[] entry for "sh", test defined(MAKE_NATIVE) &&
defined(__NetBSD__) to decide whether we can use the "q" flag.
OK sjg, christos
messages whan make itself is suspended (ie by ^Z) before make actually
suspends, supress the messages during this sequence.
This means we don't care that they would be output after the suspend
and we can stop attempting to reap child status from withing the signal
handler (which doesn't work for recursive parallel makes).
The code simplification means that we can remove much of the code that
blocked signals - since the signal handlers (expect that for ^C and friends)
now do almost no work.
If there are any undead ones set a flag so we don't report the 'Child (pid)
not in table' message when they die - it is impossible to (portably) find
the childrens pids.
This happens when make is run as 'make -f- ... <<EOF' and the shell uses
a child of (what will be) make to write the data into a pipe.
- Send each type of signal to its own handler.
- Only call JobFinish when a process exits, in particular don't 'fake up'
'exitstatus' for jobs being continued, nor call it for suspends.
- When a job is stopped, use an entire variable to remember the fact, so
we know we need to send a SIGCONT. Don't change any other state.
- In order to report '*** [job3] Suspended' before we suspend ourselves we
have to call waitpid() from the signal handler - where we don't want to
process job termination events. Save the exit status and process later.
The code now handles:
- jobs that suspend themselves
- jobs exiting while suspended
- jobs that don't actually suspend at all
Hoewever it still does printfs() from the signal handler, and I haven't yet
stopped it thrashing the signal mask.
with a table that is malloced with 'maxJobs' entries.
Add a 'job_state' field to the Job type that exactly follows which of
the old lists the job was on (or not).
Change all the code that scanned the lists to scan the array.
No logic changes in this commit.
(Soon we'll no longer need to lock out signals for the changes to job
statuses that are done from signal handlers now that there is no linked list.)
Looks like it was intended as a minor (and pointless) optimisation to
remove a free() malloc() pair.
Make he comment about the stoppedJobs list more correct.
It isn't clear that it ever worked, if it did it has almost certainly
bitrotted in the last 12 years. I'm not even sure all the required
components were present.
I suspect it was written to attempt to use a 'farm' of diskless sun3s.
In any case the apparant random assignment fo jobs to other systems doesn't
actually seem like a good idea!
Things like 'distcc' han be used to help slow systems run native builds.
Removing this code also simplifies make, and should let me speed up some of
its processing - without worrying about bitrotting it further.
push a byte through the (now badly named) exit_pipe and call JobRestartJobs()
from the main code path when poll() wakes up.
Part of a plan to remove JobSigLock() and the zillions of system calls
it does.
of trying to de-jobify the make.
You can now put .NOTPARALLEL in a submake of a recursive make (where it is
using a job-token pipe from the outer make and have it only run a single job.
You can also specify .NOTPARRALEL in the root makefile of a large recursive
make and have the submakes run multiple commands.
Add some diagnostics printfs (enabled with -dp) to the parser.
the first one for each make. This significantly speeds up the detection
of errors in other branches of the make (ie those running in a different
make process). The cost of reading and writing a byte from the pipe
should be insignificant.
Defer replacing job tokens until we've decided there is an error.
If we detect an error in another branch of the make, then call Fatal(),
setting 'aborting' and failing to return a token leads to infinite loops.
Now parallel makes actually stop with the failing command on the screen.
job_pipe and collect another one for the next job.
If we are aborting, remove all the 'normal' job tokens and add an 'error' one.
If we get an 'error' token, remove any other tokens, re-insert the error
token and exit (with error 'cos that is easier).
Add the current pid to some of the DEBUG(JOB) traces.
Combined effect is that parallel makes actually stop some fairly shortly
after an error, rather than running on long enough to fill the scrollback.
output in parallel makes.
After all with -s you wouldn't know the command for a non-parallel make.
Makes (sic) the output of parallel NetBSD build fathomable.