which indicates that the process is actually running on a
processor. Test against SONPROC as appropriate rather than
combinations of SRUN and curproc. Update all context switch code
to properly set SONPROC when the process becomes the current
process on the CPU.
timeout()/untimeout() API:
- Clients supply callout handle storage, thus eliminating problems of
resource allocation.
- Insertion and removal of callouts is constant time, important as
this facility is used quite a lot in the kernel.
The old timeout()/untimeout() API has been removed from the kernel.
and PID allocation MP-safe. A new process state is added: SDEAD. This
state indicates that a process is dead, but not yet a zombie (has not
yet been processed by the process reaper).
SDEAD processes exist on both the zombproc list (via p_list) and deadproc
(via p_hash; the proc has been removed from the pidhash earlier in the exit
path). When the reaper deals with a process, it changes the state to
SZOMB, so that wait4 can process it.
Add a P_ZOMBIE() macro, which treats a proc in SZOMB or SDEAD as a zombie,
and update various parts of the kernel to reflect the new state.
* Increase the size of sigset_t to accomodate 128 signals -- adding new
versions of sys_setprocmask(), sys_sigaction(), sys_sigpending() and
sys_sigsuspend() to handle the changed arguments.
* Abstract the guts of sys_sigaltstack(), sys_setprocmask(), sys_sigaction(),
sys_sigpending() and sys_sigsuspend() into separate functions, and call them
from all the emulations rather than hard-coding everything. (Avoids uses
the stackgap crap for these system calls.)
* Add a new flag (p_checksig) to indicate that a process may have signals
pending and userret() needs to do the full (slow) check.
* Eliminate SAS_ALTSTACK; it's exactly the inverse of SS_DISABLE.
* Correct emulation bugs with restoring SS_ONSTACK.
* Make the signal mask in the sigcontext always use the emulated mask format.
* Store signals internally in sigaction structures, rather than maintaining a
bunch of little sigsets for each SA_* bit.
* Keep track of where we put the signal trampoline, rather than figuring it out
in *_sendsig().
* Issue a warning when a non-emulated sigaction bit is observed.
* Add missing emulated signals, and a native SIGPWR (currently not used).
* Implement the `not reset when caught' semantics for relevant signals.
Note: Only code touched by the i386 port has been modified. Other ports and
emulations need to be updated.
__VM_PMAP_HACK is defined (for temporary compatibility).
The __VM_PMAP_HACK code should be removed after all the
ports that define it have removed all vm_pmap references.