Commit Graph

24 Commits

Author SHA1 Message Date
mrg
06b50ed8b9 don't try to switch a char and have a case of EOF - use an int. 2006-05-18 18:42:59 +00:00
jrf
190b2e4c51 Replaced strncpy with strlcpy. Thanks to Peter Postma who
pointed them our in PR #25762. Approved by christos@NetBSD.org.
2004-09-07 13:20:39 +00:00
jsm
716c7169f3 Include <sys/stat.h>. 2004-01-27 20:27:59 +00:00
agc
e5aeb4ea46 Move UCB-licensed code from 4-clause to 3-clause licence.
Patches provided by Joel Baker in PR 22269, verified by myself.
2003-08-07 09:36:50 +00:00
christos
dc6488eb8e remove redundant decls. 2001-02-05 01:10:08 +00:00
jwise
d62e34ecca Various stylistic nits. 2001-01-04 05:34:56 +00:00
jwise
61a39e0b38 More rationalization of include files:
a.) Don't include a zillion system headers from "extern.h" (actually, don't
    include any).
b.) Break a global jmp_buf variable into a new file, so <setjmp.h> doesn't
    have to be pulled in everywhere (it's only used in two places).

The (one line) new file is (c) TNF with a three-clause license, FW(L)IW.
2001-01-04 03:51:23 +00:00
jwise
aac077fce8 Rationalize inclusion of header files: cut down on `include everything
everywhere' a little (more to go), and as per KNF, local includes after
system includes.
2001-01-04 03:21:16 +00:00
jwise
43894be666 Second half of static-ization of local funcs. 2001-01-04 02:43:32 +00:00
jwise
dfea9f08db ANSIfy in preparation for further work. 2001-01-01 21:57:37 +00:00
jsm
01be126759 Fix insecure /tmp usage in sail.
Essentially concludes the merge into NetBSD of those changes in the
Linux port of the NetBSD games which it is fairly clear to me should
be so merged.
2000-02-09 22:27:55 +00:00
jsm
2b25de3a90 Include <time.h> in various places in the games where time() or time_t
are used.
1999-09-09 17:30:17 +00:00
jsm
5fb18dd9da Use the symbolic names SEEK_SET' and O_RDONLY' where appropriate in
the games.
1999-09-08 21:57:16 +00:00
hubertf
24f809b060 The game sail(6) has a function Write() which is used both with
integer arguments and with string arguments (cast to long, and in one
place to int).  The patch here cleans this up, making it into two
separate functions; this allows for the game to be made const-correct
in future and improves portability.

The patch also contains two other fragments: a change to use the
symbolic constant SEEK_END with fseek(), and a change to use snprintf
in one place to avoid a buffer overrun.

Via PR 6569 by Joseph Myers <jsm28@cam.ac.uk>.
1999-02-10 00:45:45 +00:00
hubertf
eb2507ecb2 fix prototype, per PR#5867 1998-09-11 14:11:57 +00:00
veego
04afeca685 Add braces to make the new egcs happy. 1998-08-30 09:19:36 +00:00
mrg
66c8bb21a9 remove extern errno. 1998-03-29 04:56:46 +00:00
christos
5175902c09 - make sure that the arguments to the printf like functions are correct
- add a makemsg() function to accompany makesignal.
1997-10-13 21:02:57 +00:00
christos
bf72b656b0 Warns fixes:
use varargs properly
	use unsigned chars where appropriate
	fix typos
	eliminate gcc warnings
1997-10-13 19:42:53 +00:00
tls
156daa7a47 Sync to 4.4BSD-Lite2 1997-01-07 12:42:14 +00:00
cgd
c4816c32b3 Various changes to make games compile w/o warnings on the alpha:
Include appropriate includes, delete bogus function declarations,
change sizes of variables and casts.
1995-04-24 12:21:37 +00:00
cgd
982615d7df clean up import, NetBSD RCS IDs 1995-04-22 10:36:43 +00:00
mycroft
8542364e07 Add RCS identifiers. 1993-08-01 18:49:50 +00:00
cgd
61f282557f initial import of 386bsd-0.1 sources 1993-03-21 09:45:37 +00:00