mrg
06b50ed8b9
don't try to switch a char and have a case of EOF - use an int.
2006-05-18 18:42:59 +00:00
jrf
190b2e4c51
Replaced strncpy with strlcpy. Thanks to Peter Postma who
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pointed them our in PR #25762 . Approved by christos@NetBSD.org .
2004-09-07 13:20:39 +00:00
jsm
716c7169f3
Include <sys/stat.h>.
2004-01-27 20:27:59 +00:00
agc
e5aeb4ea46
Move UCB-licensed code from 4-clause to 3-clause licence.
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Patches provided by Joel Baker in PR 22269, verified by myself.
2003-08-07 09:36:50 +00:00
christos
dc6488eb8e
remove redundant decls.
2001-02-05 01:10:08 +00:00
jwise
d62e34ecca
Various stylistic nits.
2001-01-04 05:34:56 +00:00
jwise
61a39e0b38
More rationalization of include files:
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a.) Don't include a zillion system headers from "extern.h" (actually, don't
include any).
b.) Break a global jmp_buf variable into a new file, so <setjmp.h> doesn't
have to be pulled in everywhere (it's only used in two places).
The (one line) new file is (c) TNF with a three-clause license, FW(L)IW.
2001-01-04 03:51:23 +00:00
jwise
aac077fce8
Rationalize inclusion of header files: cut down on `include everything
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everywhere' a little (more to go), and as per KNF, local includes after
system includes.
2001-01-04 03:21:16 +00:00
jwise
43894be666
Second half of static-ization of local funcs.
2001-01-04 02:43:32 +00:00
jwise
dfea9f08db
ANSIfy in preparation for further work.
2001-01-01 21:57:37 +00:00
jsm
01be126759
Fix insecure /tmp usage in sail.
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Essentially concludes the merge into NetBSD of those changes in the
Linux port of the NetBSD games which it is fairly clear to me should
be so merged.
2000-02-09 22:27:55 +00:00
jsm
2b25de3a90
Include <time.h> in various places in the games where time() or time_t
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are used.
1999-09-09 17:30:17 +00:00
jsm
5fb18dd9da
Use the symbolic names SEEK_SET' and
O_RDONLY' where appropriate in
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the games.
1999-09-08 21:57:16 +00:00
hubertf
24f809b060
The game sail(6) has a function Write() which is used both with
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integer arguments and with string arguments (cast to long, and in one
place to int). The patch here cleans this up, making it into two
separate functions; this allows for the game to be made const-correct
in future and improves portability.
The patch also contains two other fragments: a change to use the
symbolic constant SEEK_END with fseek(), and a change to use snprintf
in one place to avoid a buffer overrun.
Via PR 6569 by Joseph Myers <jsm28@cam.ac.uk>.
1999-02-10 00:45:45 +00:00
hubertf
eb2507ecb2
fix prototype, per PR#5867
1998-09-11 14:11:57 +00:00
veego
04afeca685
Add braces to make the new egcs happy.
1998-08-30 09:19:36 +00:00
mrg
66c8bb21a9
remove extern errno.
1998-03-29 04:56:46 +00:00
christos
5175902c09
- make sure that the arguments to the printf like functions are correct
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- add a makemsg() function to accompany makesignal.
1997-10-13 21:02:57 +00:00
christos
bf72b656b0
Warns fixes:
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use varargs properly
use unsigned chars where appropriate
fix typos
eliminate gcc warnings
1997-10-13 19:42:53 +00:00
tls
156daa7a47
Sync to 4.4BSD-Lite2
1997-01-07 12:42:14 +00:00
cgd
c4816c32b3
Various changes to make games compile w/o warnings on the alpha:
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Include appropriate includes, delete bogus function declarations,
change sizes of variables and casts.
1995-04-24 12:21:37 +00:00
cgd
982615d7df
clean up import, NetBSD RCS IDs
1995-04-22 10:36:43 +00:00
mycroft
8542364e07
Add RCS identifiers.
1993-08-01 18:49:50 +00:00
cgd
61f282557f
initial import of 386bsd-0.1 sources
1993-03-21 09:45:37 +00:00