state into global and per-CPU scheduler state:
- Global state: sched_qs (run queues), sched_whichqs (bitmap
of non-empty run queues), sched_slpque (sleep queues).
NOTE: These may collectively move into a struct schedstate
at some point in the future.
- Per-CPU state, struct schedstate_percpu: spc_runtime
(time process on this CPU started running), spc_flags
(replaces struct proc's p_schedflags), and
spc_curpriority (usrpri of processes on this CPU).
- Every platform must now supply a struct cpu_info and
a curcpu() macro. Simplify existing cpu_info declarations
where appropriate.
- All references to per-CPU scheduler state now made through
curcpu(). NOTE: this will likely be adjusted in the future
after further changes to struct proc are made.
Tested on i386 and Alpha. Changes are mostly mechanical, but apologies
in advance if it doesn't compile on a particular platform.
which indicates that the process is actually running on a
processor. Test against SONPROC as appropriate rather than
combinations of SRUN and curproc. Update all context switch code
to properly set SONPROC when the process becomes the current
process on the CPU.
contains the values __SIMPLELOCK_LOCKED and __SIMPLELOCK_UNLOCKED, which
replace the old SIMPLELOCK_LOCKED and SIMPLELOCK_UNLOCKED. These files
are also required to supply inline functions __cpu_simple_lock(),
__cpu_simple_lock_try(), and __cpu_simple_unlock() if locking is to be
supported on that platform (i.e. if MULTIPROCESSOR is defined in the
_KERNEL case). Change these functions to take an int * (&alp->lock_data)
rather than the struct simplelock * itself.
These changes make it possible for userland to use the locking primitives
by including <machine/lock.h>.
timeout()/untimeout() API:
- Clients supply callout handle storage, thus eliminating problems of
resource allocation.
- Insertion and removal of callouts is constant time, important as
this facility is used quite a lot in the kernel.
The old timeout()/untimeout() API has been removed from the kernel.