deadlock in VOP_FSYNC() if the unreferenced vnode picked for
reclamation happened to be stacked on top of a vnode the process
already had locked. This could happen if the same filesystem was
accessed both through a union mount and directly; it seemed to happen
most frequently when the direct access was through NFS.
Avoid this deadlock by changing vinvalbuf to pass a new FSYNC_RECLAIM
flag bit to VOP_FSYNC() to indicate that a reclaim is in progress and
only a `shallow' fsync is necessary.
Do nothing in *_fsync() in umapfs, nullfs, and unionfs when
FSYNC_RECLAIM is set; the underlying vnodes will shortly be released
in *_reclaim and may be reclaimed (and fsync'ed) later.
stop null_node_create() from locking the nullfs mountpoint multiple
times. Avoids a guaranteed, repeatably "locking against myself" panic
during mount of a nullfs filesystem. nullfs filesystems are still as
buggy as ever (e.g., see PR# 4907) but this you at least mount them.
as with user-land programs, include files are installed by each directory
in the tree that has includes to install. (This allows more flexibility
as to what gets installed, makes 'partial installs' easier, and gives us
more options as to which machines' includes get installed at any given
time.) The old SYS_INCLUDES={symlinks,copies} behaviours are _both_
still supported, though at least one bug in the 'symlinks' case is
fixed by this change. Include files can't be build before installation,
so directories that have includes as targets (e.g. dev/pci) have to move
those targets into a different Makefile.
'const char *', and 'void *', respectively. The second arg is taken directly
from user arguments, and is const there, so must be const in the prototypes
and functions. The third arg is also taken directly from user arguments.
It doesn't have to be changed, but since it's cleaner to keep the type
the same as the user arg's type, and I'm already making the 'const char *'
change...