Commit Graph

14 Commits

Author SHA1 Message Date
dholland b34a85f960 Fix bogus conditional caught by today's make. It looks as if MKHIDEGAME
has never worked since it was introduced in 2002... clearly a lot of
people care about that.

It should work now, but because it's evidently never been tested it
may also require setlist adjustments.
2009-01-18 20:22:45 +00:00
dholland d4f48e67da Make the default WARNS for games 4. The only game that needs to set WARNS
to anything else now is rogue, so clear WARNS from the other makefiles.
2008-01-28 07:03:58 +00:00
tls 4147a3c54a Add new Makefile knob, USE_FORT, which extends USE_SSP by turning on the
FORTIFY_SOURCE feature of libssp, thus checking the size of arguments to
various string and memory copy and set functions (as well as a few system
calls and other miscellany) where known at function entry.  RedHat has
evidently built all "core system packages" with this option for some time.

This option should be used at the top of Makefiles (or Makefile.inc where
this is used for subdirectories) but after any setting of LIB.

This is only useful for userland code, and cannot be used in libc or in
any code which includes the libc internals, because it overrides certain
libc functions with macros.  Some effort has been made to make USE_FORT=yes
work correctly for a full-system build by having the bsd.sys.mk logic
disable the feature where it should not be used (libc, libssp iteself,
the kernel) but no attempt has been made to build the entire system with
USE_FORT and doing so will doubtless expose numerous bugs and misfeatures.

Adjust the system build so that all programs and libraries that are setuid,
directly handle network data (including serial comm data), perform
authentication, or appear likely to have (or have a history of having)
data-driven bugs (e.g. file(1)) are built with USE_FORT=yes by default,
with the exception of libc, which cannot use USE_FORT and thus uses
only USE_SSP by default.  Tested on i386 with no ill results; USE_FORT=no
per-directory or in a system build will disable if desired.
2007-05-28 12:06:17 +00:00
perry fd7a92b1a7 Temporarily add a "MKHIDEGAME" variable that by default blocks the
"install some games into /usr/games/hide" dance. This is ?='ed to "no"
at the top of the file.

XXX What we should do ultimately is either add this to bsd.own.mk or
rename it to MKDM and also have it control whether dm(8) is built at all.
2002-01-27 00:35:16 +00:00
perry 12961a1f1e Make this work if HIDEGAME is not set but SETGIDGAME is set.
Also, fix SETGIDGAME -- it was breaking for anything that included
bsd.own.mk
2002-01-27 00:08:49 +00:00
mrg 6074e1b476 install games that need it setgid. 1997-11-20 00:12:30 +00:00
mrg 4082a0aec6 make hidden games mode 550, group games. 1997-11-19 08:23:16 +00:00
lukem 4877bdbb3b enable WARNS?=1 by default, & temporarily disable for the few unclean programs 1997-10-12 14:21:44 +00:00
mycroft 742288f4f7 Do the previous a little differently. 1997-10-11 20:22:10 +00:00
veego f98e7e03b0 Only use SYMLINKS when PROG is defined. 1997-10-11 19:55:46 +00:00
mycroft d2ec2114bf Do the symlink for HIDEGAME here, via SYMLINKS. 1997-03-27 09:08:58 +00:00
cgd 82cadfc7aa clean up import 1995-03-21 12:04:10 +00:00
mycroft cda4f8f6ee Add RCS identifiers. 1993-08-01 05:37:30 +00:00
cgd 61f282557f initial import of 386bsd-0.1 sources 1993-03-21 09:45:37 +00:00