done by Artur Grabowski and Thomas Nordin for OpenBSD, which is more
efficient in several ways than the callwheel implementation that it is
replacing. It has been adapted to our pre-existing callout API, and
also provides the slightly more efficient (and much more intuitive)
API (adapted to the callout_*() naming scheme) that the OpenBSD version
provides.
Among other things, this shaves a bunch of cycles off rescheduling-in-
the-future a callout which is already scheduled, which the common case
for TCP timers (notably REXMT and KEEP).
The API has been simplified a bit, as well. The (very confusing to
a good many people) "ACTIVE" state for callouts has gone away. There
is now only "PENDING" (scheduled to fire in the future) and "EXPIRED"
(has fired, and the function called).
Kernel version bump not done; we'll ride the 1.6N bump that happened
with the malloc(9) change.
<vm/pglist.h> -> <uvm/uvm_pglist.h>
<vm/vm_inherit.h> -> <uvm/uvm_inherit.h>
<vm/vm_kern.h> -> into <uvm/uvm_extern.h>
<vm/vm_object.h> -> nothing
<vm/vm_pager.h> -> into <uvm/uvm_pager.h>
also includes a bunch of <vm/vm_page.h> include removals (due to redudancy
with <vm/vm.h>), and a scattering of other similar headers.
timeout()/untimeout() API:
- Clients supply callout handle storage, thus eliminating problems of
resource allocation.
- Insertion and removal of callouts is constant time, important as
this facility is used quite a lot in the kernel.
The old timeout()/untimeout() API has been removed from the kernel.
by the Single UNIX Specification version 2, rather than the SVR2-derived
types. While I was here, I did a namespace sweep to expose the constants
and strucutures, and structure members described by SUSv2; documentation
updates coming shortly.
Fixes kern/8158.