so widen it to 'long long'. pass2 uses it for the number of entries in
a directory (IIUC) which does not need to be wider than int, but for
now let's not try to split into two fields. FUTURE...
This is always uint32_t, but having a name for it both makes things
clearer and avoids confusion about whether it should be 32 or 64 bit.
Note: deployed in only one place (that was erroneously tagged
ondisk32) so far.
- compute the maximum file size using LFS_BLKPTRSIZE()
- use the new IINFO in pass 6 instead of uint32_t pointers
- use accessors to read and write indirect blocks
The LFS64 directory entry has a 64-bit inode number. This is stored as
two 32-bit values to avoid inducing 64-bit alignment requirements.
The exposed type for manipulating directory entries is now
LFS_DIRHEADER, following the same convention as e.g. IFILE and SEGUSE.
(But with LFS_ on it, because.)
Also, it turns out that dirhash needs a compile-time-constant version
of LFS_DIRECTSIZ(LFS_MAXNAMLEN+1), independent of 64-vs-32, so create
LFS_MAXDIRENTRYSIZE for this. Sigh.
it in place of (variously) memcpy and strlcpy. (The latter isn't even
correct; was probably changed blindly from strncpy at some point.)
The new function zeroes the padding in the directory entry instead of
leaving trash behind.
0 instead of size LFS_MAXNAMLEN+1, and preparatory to having accessor
functions for d_name. In particular, don't create prototype entries
and copy them, and access the name field only for directory structures
that are in buffers with space for the name to exist.
Therefore, storing the value in the superblock and reading it out
again is silly and offers the opportunity for it to become corrupted.
So, don't do that (most of the code already didn't) and use the
existing constant instead. Initialize new 32-bit superblocks with
the value for the sake of old userland programs, but don't keep the
value in the 64-bit superblock at all.
(approved by Margo Seltzer)
Reasoning as before.
Note that I am not going through and checking for 64->32 truncations
in inode numbers; I'm sure there are quite a few, but that's a project
for later.
This prevents regressions in the ulfs code when switching to the new
accessors. Note that while adding byteswapping to the other accessors
is straightforward, I haven't done it yet; and that also is not enough
to make LFS_EI work, because there are places lying around that bypass
the accessors for one reason and another and all of them need to be
updated. That is going to have to wait for a later day as LFS_EI is
not on the critical path right now.
(Mostly.)
The ufs-derived ones are fake structure member macros, which are gross
and not very safe. Also, it seems that a lot of places in the lfs code
were using the ffsv1 branch of them unconditionally, and this way it's
guaranteed all those places have been updated.
Found while doing this: for non-devices, have getattr produce NODEV
in the rdev field instead of leaking the address of the first direct
block.
(This part changes the native lfs code; the ufs-derived code already
has 64 vs. 32 logic, but as aspects of it are unsafe, and don't
entirely interoperate cleanly with the lfs 64/32 stuff, pass 2 will be
rehashing that.)
Add pieces of support for using both superblock types where
convenient, and specifically to the superblock accessors, but don't
actually enable it anywhere.
First substantive step on PR 50000.
in blocks instead of frags, so use lfs_blkstofrags to correct it.
This code was instead multiplying by the block size divided by
DEV_BSIZE to get the number of disk blocks rather than the number of
frags. (I gather that originally these were the same, but they're not
necessarily any more.)