Commit Graph

10 Commits

Author SHA1 Message Date
christos f90bcf3a23 - sprinkle const.
- avoid variable shadowing.
2005-05-29 21:56:35 +00:00
perry f31bd063e9 nuke trailing whitespace 2005-02-27 00:26:58 +00:00
augustss 82e5e6ab85 ANSIfy. 2001-10-13 15:56:15 +00:00
drochner b32647d4ea replace embedded _rcsid[] string by __KERNEL_RCSID(), remove _copyright[] 2000-01-05 11:19:36 +00:00
drochner b69b2fd8f4 define a "clear screen" command to the emulator and complete the
emulation's "reset" implementations as far as useful
1999-01-17 15:44:57 +00:00
drochner d3e8687b47 Change the calling interface for text output (to the graphics driver)
to take a single character at a time, where the character is an "int" now.
The old interface (took a string) was never called with more than 1
char to print, and the "int" allows us to handle charsets cleanly.
1998-06-20 21:52:49 +00:00
drochner c06d6aa64a add some more ASCII definitions, move NP->FF for consistency 1998-06-20 19:11:04 +00:00
drochner bd3b88b6a6 Move the translation of keypad and function keys into the realm of the
terminal emulation. For this, change the interface to wsdisplay_kbdinput()
to take a "keysym_t" as argument. From there, the code is handed to the
appropriate emulation module via a new entry point: "translate".
Nuke the ioctls dealing with global assignment of character sequences
to keypad/function keys.
The "sun" emulation works much better now!
1998-06-15 17:48:32 +00:00
drochner 95bdb660ed Simple screen attribute handling for wscons.
The graphics device driver passes a "default attribute" for normal text
output to the wscons framework. If the emulation module needs more
attributes (for different "renditions") it can allocate them via a
callback.
For now, only the "sun" emulation makes use of it.
1998-05-14 20:49:55 +00:00
drochner b31e63865f Initial import of cgd's new wscons code. 1998-03-22 14:24:02 +00:00