dholland
d4f48e67da
Make the default WARNS for games 4. The only game that needs to set WARNS
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to anything else now is rogue, so clear WARNS from the other makefiles.
2008-01-28 07:03:58 +00:00
dholland
68bfa787b0
This builds with WARNS=4; set it in the Makefile so it stays that way.
2008-01-28 01:10:23 +00:00
perry
8b0f9554ff
convert __attribute__s to applicable cdefs.h macros
2007-12-15 19:44:37 +00:00
jsm
cb5fd8342e
Remove uses of __P.
2004-01-27 20:30:28 +00:00
jsm
39f0bfee73
Score is in upper right corner, not upper left corner. Patch from
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Robert Hunter <roh@cryptocracy.hn.org> in Debian bug 209034.
2004-01-01 16:06:57 +00:00
agc
e5aeb4ea46
Move UCB-licensed code from 4-clause to 3-clause licence.
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Patches provided by Joel Baker in PR 22269, verified by myself.
2003-08-07 09:36:50 +00:00
wiz
990562bfef
.Nm does not need a dummy argument ("") before punctuation or
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for correct formatting of the SYNOPSIS any longer.
2003-02-25 10:34:36 +00:00
wiz
0d22e30cd0
New sentences begin on new lines.
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Patch from Richard Elz, slightly improved by yours truly.
2002-09-26 16:12:39 +00:00
blymn
07fc67f670
Change deprecated curses function to new equivalent.
2001-12-06 12:24:00 +00:00
jsm
20af46d385
Keep track of visible worm length. If nowhere is available for the
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new prize, have the player win rather than hanging. Bug reported by
Malcolm Parsons <malcolm@ivywell.screaming.net>.
2001-08-31 07:15:44 +00:00
jsm
adba02cb44
Check for screen sizes that are too small. Fix off-by-one error in
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trying to place the prize. Position the score appropriately for
screens that may not be 80 columns wide.
2001-08-30 10:49:50 +00:00
jsm
67d5106d8a
Remove documented bug with long worm lengths, and improve handling of
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non-standard screen sizes. From OpenBSD.
2001-08-29 23:25:58 +00:00
mycroft
f9eca6973d
Use setgid(), not setregid().
2000-05-08 07:55:59 +00:00
jsm
a5da40c55a
Use err(1, NULL) and warn(NULL) for `out of memory' error messages.
2000-01-09 17:17:19 +00:00
cgd
ec6fa7bcf2
support arrow keys.
1999-10-26 06:35:49 +00:00
jsm
5367f3400c
Security improvements for games (largely from or inspired by OpenBSD).
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Games which run setgid from dm, but don't need to, should drop their
privileges at startup.
Games which have a scorefile should open it at startup, then drop all
privileges leaving just the open writable file descriptor. If the
game can invoke subprocesses, this should be made close-on-exec.
Games with scorefiles should make sure they do not get a file
descriptor < 3. (Otherwise, they could get confused and corrupt the
scorefile when using stdin, stdout or stderr.)
Some old setuid revokes from the days of setuid games change into gid
revokes.
1999-09-12 09:02:20 +00:00
jsm
a9c7f9b096
Check for failure of malloc() and calloc() at various places in the games.
1999-09-09 17:27:58 +00:00
jsm
b03d4fa882
Add `__noreturn__' and `__unused__' attributes where appropriate to
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the games.
This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).
Most noreturn attributes were previously added in bin/6144, with some
others that were missed then in bin/8082. Previous `unused'
attributes were covered in bin/6557, bin/8058 and other PRs (all these
PRs have already been handled and closed).
1999-09-08 21:45:25 +00:00
jsm
092d313019
Add use of `const' where appropriate to the games.
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This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).
Some such changes were previously covered in PRs bin/6041, bin/6146,
bin/6148, bin/6150, bin/6151, bin/6580, bin/6660, bin/7993, bin/7994,
bin/8039, bin/8057 and bin/8093.
1999-09-08 21:17:44 +00:00
hubertf
ead3c28a8d
Leave ^Z-handling to the system (curses? no idea, at least it works :-),
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and don't wait for two seconds when game is over.
1999-08-10 21:52:43 +00:00
hubertf
2e41cf04d2
Print score after endwin() so it isn't deleted immediately afterward.
1999-08-08 03:08:08 +00:00
hubertf
18ee317315
This patch makes worm(6) keep the cursor on the head of the worm.
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Submitted by Joseph Myers <jsm28@cam.ac.uk> in PR 8103.
1999-07-28 23:09:45 +00:00
hubertf
1c9494f62b
mark non-returning functions (PR#6144 by Joseph Myers <jsm28@cam.ac.uk>)
1998-09-13 15:27:25 +00:00
jtc
2065ddb3da
Simply include -lcurses instead of -lcurses -ltermcap
1998-02-18 22:37:30 +00:00
lukem
e9954a7422
WARNSify
1997-10-12 02:12:45 +00:00
mycroft
716b7f24ce
Remove incorrect (but unused) definition of baudrate().
1995-04-29 01:12:41 +00:00
cgd
c4816c32b3
Various changes to make games compile w/o warnings on the alpha:
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Include appropriate includes, delete bogus function declarations,
change sizes of variables and casts.
1995-04-24 12:21:37 +00:00
cgd
ffe77265f3
clean up import, fix up Ids
1995-04-22 07:53:41 +00:00
cgd
c4c01d75b2
specify man pages the new way.
1994-12-22 09:31:26 +00:00
mycroft
fd50e57bd1
Restructure a switch to eliminate a compiler warning.
1993-12-03 10:12:57 +00:00
mycroft
4167d4b72c
Compare baudrate() with 1200, not B1200.
1993-08-10 02:05:36 +00:00
jtc
defa0d9f09
Update to use new -mandoc macros.
1993-08-05 01:46:15 +00:00
mycroft
e9d867ef50
Add RCS identifiers.
1993-08-01 17:54:45 +00:00
mycroft
b1bd4afedc
Add RCS indentifiers.
1993-08-01 07:42:49 +00:00
mycroft
cda4f8f6ee
Add RCS identifiers.
1993-08-01 05:37:30 +00:00
cgd
f620d7d9f6
got rid of unnecessary -lcompat and associated dependency
1993-03-23 02:44:38 +00:00
cgd
61f282557f
initial import of 386bsd-0.1 sources
1993-03-21 09:45:37 +00:00