unions, and enums are, in fact, identical. This is done by tagging
each of unnamed and untyped structure, union and enum with a unique
position of creation, which is used as a unique identifier that
when determine whether or not a pair of structures, unions, or enums
are identical.
* accept the file name '-' to indicate that standard input is to be
used as lint1 input. That involves having lint pass the '-' through
to the cpp which preprocesses the lint1 input, and having lint1's
scanner recognize a cpp filename "" as "{standard input}".
unions, and enums are, in fact, identical. This is done by tagging
each of unnamed and untyped structure, union and enum with a unique
position of creation, which is used as a unique identifier that
when determine whether or not a pair of structures, unions, or enums
are identical.
variable declaration, in addition to within function & variable
declarations and function bodies. I think this comes close enough
to what gcc does to be considered "correct enough." Certainly, it
fixes the problem for the couple of cases where this is a problem
in our tree.
global or local declaration/definition/statement. Originally they were
valid on the current and next line, which made it hard to suppress
warnings in constructs with more then one line.
LONGLONG can now be used to suppress errors or warnings in the next
declaration, definition or statement.
asm statements consist of an asm keyword, an optional qualifier, a
left paren, a list of tokens up to and including the matching right
paren, and a semicolon.
asm modifiers consist of an asm keyword, an left paren, a string and a
right paren.
asm statements and modifiers have no semantic for lint(1), they exist only
to avoid complaints about them.