Two new ioctls are added to the wsdisplay device, named WSDISPLAY_GMSGATTRS
and WSDISPLAY_SMSGATTRS, used to retrieve the actual values and set them,
respectively (the name, if you are wondering, comes from "message attributes").
A new emulop is added to the underlying display driver (only vga, for now)
which sets the new attribute for the whole screen, without having to clear
it. This is optional, which means that this also works with other drivers
that don't have this new operation.
Five new kernel options have been added, although only documented in
i386 kernels (for now):
- WSDISPLAY_CUSTOM_OUTPUT, which enables the ioctls described above to
change the colors dynamically from userland. This is enabled by default
in the GENERIC kernel (as well as others) but disabled on all INSTALL*
kernels (as this feature is useless there).
- WS_DEFAULT_COLATTR, WS_DEFAULT_MONOATTR, WS_DEFAULT_BG and WS_DEFAULT_FG,
which specify the default colors for the console at boot time. These have
the same meaning as the (already existing) WS_KERNEL_* variables.
wsconsctl is modified to add msg.default.{attrs,bg,fg} and
msg.kernel.{attrs,bg,fg} to the display part, so that colors can be changed
after boot.
Tested on NetBSD/i386 with vga (and vga in mono mode), and on NetBSD/mac68k.
No objections in tech-kern@.
terminal emulation. For this, change the interface to wsdisplay_kbdinput()
to take a "keysym_t" as argument. From there, the code is handed to the
appropriate emulation module via a new entry point: "translate".
Nuke the ioctls dealing with global assignment of character sequences
to keypad/function keys.
The "sun" emulation works much better now!
The graphics device driver passes a "default attribute" for normal text
output to the wscons framework. If the emulation module needs more
attributes (for different "renditions") it can allocate them via a
callback.
For now, only the "sun" emulation makes use of it.