Commit Graph

13 Commits

Author SHA1 Message Date
christos
a0d324ea8d - rename getchar to lgetchar to avoid conflicts with the stdio getchar
- fix redundant decls and nested externs
- use snprintf instead of sprintf
2001-02-05 00:57:32 +00:00
thorpej
c356cad88d Fix time_t vs. long botch. 1997-10-25 01:40:47 +00:00
christos
a8fba37dbd Tons of changes; re-indent, use termios, fix warnings, add prototypes...
Games is almost clean; only hack is left...
1997-10-18 20:03:05 +00:00
christos
ab8561ee9a gtime -> gltime to avoid conflict in time.h 1997-07-13 20:21:32 +00:00
thorpej
365ece4e6a Make these compile on the PowerPC (an unsigned char system). 1997-03-29 20:42:16 +00:00
mrg
be7efc5cc0 oops, we do need privs. do the right seteuid() thing. 1996-05-22 00:36:04 +00:00
cgd
c4816c32b3 Various changes to make games compile w/o warnings on the alpha:
Include appropriate includes, delete bogus function declarations,
change sizes of variables and casts.
1995-04-24 12:21:37 +00:00
cgd
174311e268 clean up handling of fortunes a bit. 1995-04-22 07:34:00 +00:00
cgd
42fb1b9d4a merge with Lite, new RCS id conventions, etc. 1995-03-23 08:28:00 +00:00
mycroft
9c6e9d0494 Fix various problems with the potion/scroll name hiding mechanism. 1994-10-21 21:26:08 +00:00
mycroft
210cab4541 Add RCS identifiers, remove some completely useless RCS logs and patchkit
headers, and a few other insignificant changes.
1993-08-02 17:18:41 +00:00
mycroft
1812390e23 Don't modify string constants. 1993-04-20 22:00:26 +00:00
cgd
61f282557f initial import of 386bsd-0.1 sources 1993-03-21 09:45:37 +00:00