we no longer need to guard against access from hardware interrupt handlers.
Additionally, if cloning a process with CLONE_SIGHAND, arrange to have the
child process share the parent's lock so that signal state may be kept in
sync. Partially addresses PR kern/37437.
proclist_mutex and proclist_lock into a single adaptive mutex (proc_lock).
Implications:
- Inspecting process state requires thread context, so signals can no longer
be sent from a hardware interrupt handler. Signal activity must be
deferred to a soft interrupt or kthread.
- As the proc state locking is simplified, it's now safe to take exit()
and wait() out from under kernel_lock.
- The system spends less time at IPL_SCHED, and there is less lock activity.
int foo(struct lwp *l, void *v, register_t *retval)
to:
int foo(struct lwp *l, const struct foo_args *uap, register_t *retval)
Fixup compat code to not write into 'uap' and (in some cases) to actually
pass a correctly formatted 'uap' structure with the right name to the
next routine.
A few 'compat' routines that just call standard ones have been deleted.
All the 'compat' code compiles (along with the kernels required to test
build it).
98% done by automated scripts.
tech-kern:
- Invert priority space so that zero is the lowest priority. Rearrange
number and type of priority levels into bands. Add new bands like
'kernel real time'.
- Ignore the priority level passed to tsleep. Compute priority for
sleep dynamically.
- For SCHED_4BSD, make priority adjustment per-LWP, not per-process.
from doc/BRANCHES:
idle lwp, and some changes depending on it.
1. separate context switching and thread scheduling.
(cf. gmcgarry_ctxsw)
2. implement idle lwp.
3. clean up related MD/MI interfaces.
4. make scheduler(s) modular.
avoid having to allocate space in the 'stackgap'
- which is very LWP unfriendly.
The additional code for non-emulation namei() is trivial, the reduction for
the emulations is massive.
The vnode for a processes emulation root is saved in the cwdi structure
during process exec.
If the emulation root the TRYEMULROOT flag are set, namei() will do an initial
search for absolute pathnames in the emulation root, if that fails it will
retry from the normal root.
".." at the emulation root will always go to the real root, even in the middle
of paths and when expanding symlinks.
Absolute symlinks found using absolute paths in the emulation root will be
relative to the emulation root (so /usr/lib/xxx.so -> /lib/xxx.so links
inside the emulation root don't need changing).
If the root of the emulation would be returned (for an emulation lookup), then
the real root is returned instead (matching the behaviour of emul_lookup,
but being a cheap comparison here) so that programs that scan "../.."
looking for the root dircetory don't loop forever.
The target for symbolic links is no longer mangled (it used to get the
CHECK_ALT_xxx() treatment, so could get /emul/xxx prepended).
CHECK_ALT_xxx() are no more. Most of the change is deleting them, and adding
TRYEMULROOT to the flags to NDINIT().
A lot of the emulation system call stubs could now be deleted.
P_*/L_* naming convention, and rename the in-kernel flags to avoid
conflict. (P_ -> PK_, L_ -> LW_ ). Add back the (now unused) LSDEAD
constant.
Restores source compatibility with pre-newlock2 tools like ps or top.
Reviewed by Andrew Doran.
Patch by Slava Semushin <slava.semushin@gmail.com>
Again, this was tested by comparing obj files from a pristine and a patched
source tree against an i386/ALL kernel, and also for src/sbin/fsck_ffs,
src/sbin/fsdb and src/usr.sbin/makefs. Only changes in assert() line numbers
were detected in 'objdump -d' output.
- proc_is_traced_p() -> trace_is_enabled(), to match trace_enter() and
trace_exit().
- trace_is_enabled() becomes a real function.
- Remove unnecessary include files from various files that used to care
about KTRACE and SYSTRACE, but do no more.
* For sparc64 and amd64, define *SIZ32 VM constants.
* Add a new function pointer to struct emul, pointing at a function
that will return the default VM map address. The default function
is uvm_map_defaultaddr, which just uses the VM_DEFAULT_ADDRESS
macro. This gives emulations control over the default map address,
and allows things to be mapped at the right address (in 32bit range)
for COMPAT_NETBSD32.
* Add code to adjust the data and stack limits when a COMPAT_NETBSD32
or COMPAT_SVR4_32 binary is executed.
* Don't use USRSTACK in kern_resource.c, use p_vmspace->vm_minsaddr
instead (emulations might have set it differently)
* Since this changes struct emul, bump kernel version to 3.99.2
Tested on amd64, compile-tested on sparc64.