'const char *', and 'void *', respectively. The second arg is taken directly
from user arguments, and is const there, so must be const in the prototypes
and functions. The third arg is also taken directly from user arguments.
It doesn't have to be changed, but since it's cleaner to keep the type
the same as the user arg's type, and I'm already making the 'const char *'
change...
the client and server/shared data initialization into separate functions,
and calling the server/shared initialization directly from main().
Problem noted in PR #1308 (Kenneth Stailey) and PR #1780 (Chris Demetriou).
Fix suggested in PR #1780 by Chris Demetriou, and munged a bit by me,
and OK'd by Frank van der Linden <fvdl@netbsd.org>.
Improve the queuing algorithms used by NFS' asynchronous i/o. The
existing mechanism uses a global queue for some buffers and the
vp->b_dirtyblkhd queue for others. This turns sequential writes into
randomly ordered writes to the server, affecting both read and write
performance. The existing mechanism also copes badly with hung
servers, tending to block accesses to other servers when all the iods
are waiting for a hung server.
The new mechanism uses a queue for each mount point. All asynchronous
i/o goes through this queue which preserves the ordering of requests.
A simple mechanism ensures that the iods are shared out fairly between
active mount points.
Reviewed/integrated/approved by Frank van der Linden <fvdl@netbsd.org>