kqueue provides a stateful and efficient event notification framework
currently supported events include socket, file, directory, fifo,
pipe, tty and device changes, and monitoring of processes and signals
kqueue is supported by all writable filesystems in NetBSD tree
(with exception of Coda) and all device drivers supporting poll(2)
based on work done by Jonathan Lemon for FreeBSD
initial NetBSD port done by Luke Mewburn and Jason Thorpe
This merge changes the device switch tables from static array to
dynamically generated by config(8).
- All device switches is defined as a constant structure in device drivers.
- The new grammer ``device-major'' is introduced to ``files''.
device-major <prefix> char <num> [block <num>] [<rules>]
- All device major numbers must be listed up in port dependent majors.<arch>
by using this grammer.
- Added the new naming convention.
The name of the device switch must be <prefix>_[bc]devsw for auto-generation
of device switch tables.
- The backward compatibility of loading block/character device
switch by LKM framework is broken. This is necessary to convert
from block/character device major to device name in runtime and vice versa.
- The restriction to assign device major by LKM is completely removed.
We don't need to reserve LKM entries for dynamic loading of device switch.
- In compile time, device major numbers list is packed into the kernel and
the LKM framework will refer it to assign device major number dynamically.
<vm/pglist.h> -> <uvm/uvm_pglist.h>
<vm/vm_inherit.h> -> <uvm/uvm_inherit.h>
<vm/vm_kern.h> -> into <uvm/uvm_extern.h>
<vm/vm_object.h> -> nothing
<vm/vm_pager.h> -> into <uvm/uvm_pager.h>
also includes a bunch of <vm/vm_page.h> include removals (due to redudancy
with <vm/vm.h>), and a scattering of other similar headers.
"off_t" and the return value is a "paddr_t" to allow mappings
at offsets past 2^31 bytes. Somewhat inspired by FreeBSD, which
only changed the offset to a "vm_offset_t".
Includes updates for the i386, pc532 and sh3 mmmmap from Jason Thorpe.
- there are a couple of registers that are reset after the X server finishes,
which do not have the same values as they do when the machine is powered
on. If the two are mismatched you can't write to the video memory.
- video memory is mapped at offset 4MB to keep the X server happy
- there is now a VGA memory mapping
- DEBUG_ET4000 is now a bit more useful for debugging!
* Add to copyright notice.
* Replace the bad probe that caused your problem in the first place
with a better one. This probably means we could do away with the
type hints you added, but it won't hurt to leave them.
* Improve performance by not wasting a memory access in the buffer
copy/zero routines.