ctrace.c: revision 1.16.2.2
initscr.c: revision 1.27.18.2
Orginal commit message:
Do the debug initialisation only in ctrace.c. Otherwise, it might not
get done, for example, if we start curses with setterm() and not initscr().
Make delwin() remove window from list of windows on its screen.
Free win->lspace and win->lines for subwins (they only share text space).
Free things in the correct (and same) order if malloc() fails in __makenew().
Adjust delscreen() for delwin() removing itself from winlist.
Fixes potential massive corruptions if delwin() called on a main window.
NB: not responsible for the sysinst core dumps :-(
* Modified __init_getch to use termcap handle that has been allocated
(_cursesi_genbuf) instead of refetching it.
* Make wgetstr support erase - this is not a full blown SUSv2 version
but it is a start.
* Added Bill's fixes for errors when compiling with WARNS=1
* Incorporated fixes to make usage of unctrl consistent in debug and
made improvements to ctrace - it now timestamps it's output better.
* Reduced the number of mallocs done by __init_getch by allocating key
structs in bunches instead of singly.
* Removed the shadowing of global declarations in newwin and subwin
functions
(this is a requirement of SUSv2) - the old macro behaviour can be
restored by defining _CURSES_USE_MACROS.
Changed function prototypes to use ANSI style.
All externally visible functions now have ANSI style declarations.
of the SYSV curses facilities. The added features are the collapsing
of arrow and function keysequences (as defined by termcap for the
terminal) into symbolic code returns thus relieving the application of
recognising multi-character key sequences. Other features are the
capability to perform a timed wait for a key (good for when you are
not sure if there is a keypress ready or not) and the capability for
turning off the inter-key timeout when assembling multi-character
function keys.
this work was done by Julian Coleman <J.D.Coleman@newcastle.ac.uk>
and blymn@baea.com.au (Brett Lymn). i'm just integrating it. thanks
HEAPS guys!