- To enable stand still mode (robot is not moving but waiting in place),
specify a scorefile on the command line called <directory>/stand_still
- To enable pattern roll mode (robot is changing which move to look first)
specify a scorefile on the command line called <directory>/pattern_roll
and options. Don't allow the previously undocumented method to change the
maximum number of scores kept per user to be used on the system-wide high
score file. Sort options list in the man page. Bump its date.
- u_int* -> uint*
- don't make private typedefs of system structures
- use curses TRUE and FALSE only with curses booleans, otherwise
true and false;
- includes cleanup
- group globals in extern.c by functionality
Object file diffs inspected.
Games which run setgid from dm, but don't need to, should drop their
privileges at startup.
Games which have a scorefile should open it at startup, then drop all
privileges leaving just the open writable file descriptor. If the
game can invoke subprocesses, this should be made close-on-exec.
Games with scorefiles should make sure they do not get a file
descriptor < 3. (Otherwise, they could get confused and corrupt the
scorefile when using stdin, stdout or stderr.)
Some old setuid revokes from the days of setuid games change into gid
revokes.
the games.
This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).
Most noreturn attributes were previously added in bin/6144, with some
others that were missed then in bin/8082. Previous `unused'
attributes were covered in bin/6557, bin/8058 and other PRs (all these
PRs have already been handled and closed).
This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).
Some such changes were previously covered in PRs bin/6041, bin/6146,
bin/6148, bin/6150, bin/6151, bin/6580, bin/6660, bin/7993, bin/7994,
bin/8039, bin/8057 and bin/8093.