Include system headers before private headers. Avoids various possible
symbol conflicts.
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@ -1,4 +1,4 @@
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/* $NetBSD: hack.bones.c,v 1.8 2009/08/12 07:28:40 dholland Exp $ */
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/* $NetBSD: hack.bones.c,v 1.9 2011/07/20 07:04:30 dholland Exp $ */
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/*
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* Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
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@ -63,13 +63,13 @@
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#include <sys/cdefs.h>
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#ifndef lint
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__RCSID("$NetBSD: hack.bones.c,v 1.8 2009/08/12 07:28:40 dholland Exp $");
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__RCSID("$NetBSD: hack.bones.c,v 1.9 2011/07/20 07:04:30 dholland Exp $");
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#endif /* not lint */
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#include "hack.h"
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#include "extern.h"
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#include <fcntl.h>
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#include <unistd.h>
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#include "hack.h"
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#include "extern.h"
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static char bones[] = "bones_xx";
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@ -1,4 +1,4 @@
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/* $NetBSD: hack.do.c,v 1.9 2009/08/12 07:28:40 dholland Exp $ */
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/* $NetBSD: hack.do.c,v 1.10 2011/07/20 07:04:30 dholland Exp $ */
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/*
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* Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
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@ -63,16 +63,16 @@
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#include <sys/cdefs.h>
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#ifndef lint
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__RCSID("$NetBSD: hack.do.c,v 1.9 2009/08/12 07:28:40 dholland Exp $");
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__RCSID("$NetBSD: hack.do.c,v 1.10 2011/07/20 07:04:30 dholland Exp $");
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#endif /* not lint */
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/* Contains code for 'd', 'D' (drop), '>', '<' (up, down) and 't' (throw) */
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#include "hack.h"
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#include "extern.h"
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#include <fcntl.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include "hack.h"
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#include "extern.h"
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static int drop(struct obj *);
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