always make sure we can access the framebuffer - having more than one wsdisplay
is perfectly reasonable these days
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218cd6edd9
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@ -1,4 +1,4 @@
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/* $NetBSD: cgthree_sbus.c,v 1.29 2009/09/18 16:43:19 tsutsui Exp $ */
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/* $NetBSD: cgthree_sbus.c,v 1.30 2010/09/14 18:28:18 macallan Exp $ */
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/*-
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* Copyright (c) 1998 The NetBSD Foundation, Inc.
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@ -78,7 +78,7 @@
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*/
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#include <sys/cdefs.h>
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__KERNEL_RCSID(0, "$NetBSD: cgthree_sbus.c,v 1.29 2009/09/18 16:43:19 tsutsui Exp $");
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__KERNEL_RCSID(0, "$NetBSD: cgthree_sbus.c,v 1.30 2010/09/14 18:28:18 macallan Exp $");
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#include <sys/param.h>
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#include <sys/systm.h>
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@ -155,8 +155,7 @@ cgthreeattach_sbus(device_t parent, device_t self, void *args)
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/*
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* When the ROM has mapped in a cgthree display, the address
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* maps only the video RAM, so in any case we have to map the
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* registers ourselves. We only need the video RAM if we are
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* going to print characters via rconsole.
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* registers ourselves.
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*/
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if (sbus_bus_map(sa->sa_bustag,
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sa->sa_slot,
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@ -175,7 +174,7 @@ cgthreeattach_sbus(device_t parent, device_t self, void *args)
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if (sa->sa_npromvaddrs != 0)
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fb->fb_pixels = (void *)(u_long)sa->sa_promvaddrs[0];
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if (isconsole && fb->fb_pixels == NULL) {
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if (fb->fb_pixels == NULL) {
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int ramsize = fb->fb_type.fb_height * fb->fb_linebytes;
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if (sbus_bus_map(sa->sa_bustag,
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sa->sa_slot,
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