make: use simpler code for handling .for loops
Since the body of a .for loop is scanned from start to end, there is no need to remember the length of a variable name. Using memcmp for comparing the variable name was probably overkill since the variable names are usually very short, so rather compare them byte by byte. No functional change.
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@ -1,4 +1,4 @@
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/* $NetBSD: for.c,v 1.154 2022/01/02 01:54:43 rillig Exp $ */
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/* $NetBSD: for.c,v 1.155 2022/01/07 20:04:49 rillig Exp $ */
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/*
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* Copyright (c) 1992, The Regents of the University of California.
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@ -58,18 +58,12 @@
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#include "make.h"
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/* "@(#)for.c 8.1 (Berkeley) 6/6/93" */
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MAKE_RCSID("$NetBSD: for.c,v 1.154 2022/01/02 01:54:43 rillig Exp $");
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MAKE_RCSID("$NetBSD: for.c,v 1.155 2022/01/07 20:04:49 rillig Exp $");
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/* One of the variables to the left of the "in" in a .for loop. */
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typedef struct ForVar {
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char *name;
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size_t nameLen;
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} ForVar;
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typedef struct ForLoop {
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Buffer body; /* Unexpanded body of the loop */
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Vector /* of ForVar */ vars; /* Iteration variables */
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Vector /* of 'char *' */ vars; /* Iteration variables */
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SubstringWords items; /* Substitution items */
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unsigned int nextItem; /* Where to continue iterating */
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} ForLoop;
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@ -85,7 +79,7 @@ ForLoop_New(void)
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ForLoop *f = bmake_malloc(sizeof *f);
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Buf_Init(&f->body);
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Vector_Init(&f->vars, sizeof(ForVar));
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Vector_Init(&f->vars, sizeof(char *));
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SubstringWords_Init(&f->items);
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f->nextItem = 0;
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@ -97,10 +91,8 @@ ForLoop_Free(ForLoop *f)
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{
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Buf_Done(&f->body);
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while (f->vars.len > 0) {
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ForVar *var = Vector_Pop(&f->vars);
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free(var->name);
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}
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while (f->vars.len > 0)
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free(*(char **)Vector_Pop(&f->vars));
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Vector_Done(&f->vars);
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SubstringWords_Free(f->items);
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@ -108,14 +100,6 @@ ForLoop_Free(ForLoop *f)
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free(f);
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}
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static void
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ForLoop_AddVar(ForLoop *f, const char *name, size_t len)
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{
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ForVar *var = Vector_Push(&f->vars);
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var->name = bmake_strldup(name, len);
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var->nameLen = len;
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}
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static bool
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ForLoop_ParseVarnames(ForLoop *f, const char **pp)
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{
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@ -142,7 +126,7 @@ ForLoop_ParseVarnames(ForLoop *f, const char **pp)
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break;
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}
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ForLoop_AddVar(f, p, len);
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*(char **)Vector_Push(&f->vars) = bmake_strldup(p, len);
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p += len;
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}
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@ -374,31 +358,29 @@ ForLoop_SubstVarLong(ForLoop *f, Buffer *body, const char **pp,
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const char *end, char endc, const char **inout_mark)
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{
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size_t i;
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const char *p = *pp;
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const char *start = *pp;
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const char **vars = Vector_Get(&f->vars, 0);
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for (i = 0; i < f->vars.len; i++) {
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const ForVar *forVar = Vector_Get(&f->vars, i);
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const char *varname = forVar->name;
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size_t varnameLen = forVar->nameLen;
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const char *p = start;
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const char *varname = vars[i];
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if (varnameLen >= (size_t)(end - p))
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continue;
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if (memcmp(p, varname, varnameLen) != 0)
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while (p < end && *varname != '\0' && *p == *varname)
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p++, varname++;
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if (*varname != '\0')
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continue;
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/* XXX: why test for backslash here? */
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if (p[varnameLen] != ':' && p[varnameLen] != endc &&
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p[varnameLen] != '\\')
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if (*p != ':' && *p != endc && *p != '\\')
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continue;
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/*
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* Found a variable match. Skip over the variable name and
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* instead add ':U<value>' to the current body.
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*/
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Buf_AddBytesBetween(body, *inout_mark, p);
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Buf_AddBytesBetween(body, *inout_mark, start);
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Buf_AddStr(body, ":U");
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Buf_AddEscaped(body, f->items.words[f->nextItem + i], endc);
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p += varnameLen;
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*inout_mark = p;
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*pp = p;
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return;
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@ -414,7 +396,7 @@ ForLoop_SubstVarShort(ForLoop *f, Buffer *body,
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const char *p, const char **inout_mark)
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{
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const char ch = *p;
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const ForVar *vars;
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const char **vars;
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size_t i;
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/* Skip $$ and stupid ones. */
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@ -423,7 +405,7 @@ ForLoop_SubstVarShort(ForLoop *f, Buffer *body,
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vars = Vector_Get(&f->vars, 0);
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for (i = 0; i < f->vars.len; i++) {
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const char *varname = vars[i].name;
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const char *varname = vars[i];
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if (varname[0] == ch && varname[1] == '\0')
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goto found;
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}
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