use BUS_SPACE_MAP_LARGE to map the framebuffer
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@ -1,4 +1,4 @@
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/* $NetBSD: cgfourteen.c,v 1.59 2009/05/16 16:55:24 cegger Exp $ */
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/* $NetBSD: cgfourteen.c,v 1.60 2009/05/26 03:31:12 macallan Exp $ */
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/*
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* Copyright (c) 1996
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@ -367,10 +367,11 @@ cgfourteenattach(device_t parent, device_t self, void *aux)
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#if NWSDISPLAY > 0
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prom_getprop(sa->sa_node, "address", 4, &items, &ptr);
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if (fbva[1] == 0) {
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if (sparc_bus_map_large( sc->sc_bustag,
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if (sbus_bus_map( sc->sc_bustag,
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sc->sc_physadr[CG14_PXL_IDX].sbr_slot,
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sc->sc_physadr[CG14_PXL_IDX].sbr_offset,
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ramsize, BUS_SPACE_MAP_LINEAR, &bh) != 0) {
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ramsize, BUS_SPACE_MAP_LINEAR | BUS_SPACE_MAP_LARGE,
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&bh) != 0) {
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printf("%s: cannot map pixels\n",
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device_xname(sc->sc_dev));
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return;
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