Clear the screen during initialization so that the first messages are not
printed over "unknown garbage" (e.g. the Mac OS desktop). Agreed with macallan@.
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parent
088cadb7c3
commit
d2525db73d
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@ -1,4 +1,4 @@
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/* $NetBSD: genfb.c,v 1.9 2007/08/30 13:36:27 jmmv Exp $ */
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/* $NetBSD: genfb.c,v 1.10 2007/08/30 15:40:41 jmmv Exp $ */
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/*-
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* Copyright (c) 2007 Michael Lorenz
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@ -30,7 +30,7 @@
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*/
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#include <sys/cdefs.h>
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__KERNEL_RCSID(0, "$NetBSD: genfb.c,v 1.9 2007/08/30 13:36:27 jmmv Exp $");
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__KERNEL_RCSID(0, "$NetBSD: genfb.c,v 1.10 2007/08/30 15:40:41 jmmv Exp $");
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#include <sys/param.h>
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#include <sys/systm.h>
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@ -150,6 +150,9 @@ genfb_attach(struct genfb_softc *sc, struct genfb_ops *ops)
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&genfb_accessops);
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sc->vd.init_screen = genfb_init_screen;
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/* Do not print anything between this point and the screen
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* clear operation below. Otherwise it will be lost. */
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ri = &sc->sc_console_screen.scr_ri;
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if (console) {
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@ -168,8 +171,12 @@ genfb_attach(struct genfb_softc *sc, struct genfb_ops *ops)
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* since we're not the console we can postpone the rest
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* until someone actually allocates a screen for us
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*/
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(*ri->ri_ops.allocattr)(ri, 0, 0, 0, &defattr);
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}
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/* Clear the whole screen to bring it to a known state. */
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(*ri->ri_ops.eraserows)(ri, 0, ri->ri_rows, defattr);
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j = 0;
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for (i = 0; i < (1 << sc->sc_depth); i++) {
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