speed limit 80
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@ -1,4 +1,4 @@
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/* $NetBSD: back.h,v 1.21 2020/04/22 23:36:26 joerg Exp $ */
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/* $NetBSD: back.h,v 1.22 2020/12/06 11:41:47 dholland Exp $ */
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/*
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* Copyright (c) 1980, 1993
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@ -46,7 +46,12 @@
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#define rnum(r) (random()%r)
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#define D0 dice[0]
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#define D1 dice[1]
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#define mswap(m) {(m)->D0 ^= (m)->D1; (m)->D1 ^= (m)->D0; (m)->D0 ^= (m)->D1; (m)->d0 = 1-(m)->d0;}
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#define mswap(m) { \
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(m)->D0 ^= (m)->D1; \
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(m)->D1 ^= (m)->D0; \
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(m)->D0 ^= (m)->D1; \
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(m)->d0 = 1-(m)->d0; \
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}
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struct move {
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int dice[2]; /* value of dice */
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@ -121,7 +126,7 @@ extern char cin[100]; /* input line of current move
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extern const char *const color[];
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/* colors as strings */
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extern const char *const *colorptr; /* color of current player */
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extern const char *const *Colorptr; /* color of current player, capitalized */
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extern const char *const *Colorptr; /* ditto, capitalized */
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extern int colen; /* length of color of current player */
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extern int buffnum;
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