Add suggested wording from PR#24654 to reference BUILDING and build.sh as
the first place one should go when building.
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UPDATING
49
UPDATING
@ -1,9 +1,17 @@
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$NetBSD: UPDATING,v 1.122 2004/05/31 00:18:58 itojun Exp $
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$NetBSD: UPDATING,v 1.123 2004/06/13 08:08:43 jmc Exp $
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This file is intended to be a brief introduction to the build
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process and a reference on what to do if something doesn't work.
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This file (UPDATING) is intended to be a brief reference to recent
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changes that might cause problems in the build process, and a guide for
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what to do if something doesn't work.
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For a more detailed description see Makefile.
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For a more detailed description of the recommended way to build NetBSD
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using build.sh, see the BUILDING file.
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Note that much of the advice in this UPDATING file was written before
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build.sh existed. Nevertheless, the advice here may be useful for
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working around specific problems with build.sh.
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See also: BUILDING, build.sh, Makefile.
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Recent changes:
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^^^^^^^^^^^^^^^
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@ -587,6 +595,12 @@ Recent changes:
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Hints for a more successful build:
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Use build.sh, but do not use its "expert mode":
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This will will automatically build the tools in the
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correct order, and it will keep the tools and the
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new build products from interfering with the running
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system. This will allow you to ignore most of the
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other advice in this file.
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Build a new kernel first:
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This makes sure that any new system calls or features
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expected by the new userland will be present. This
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@ -597,7 +611,9 @@ Hints for a more successful build:
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about one. It also makes it easier to clean up after
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a build. It's also necessary if you want to use the
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same source tree for multiple machines.
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To use object directories:
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To use object directories with build.sh:
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a) invoke build.sh with the "-M" or "-O" options.
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To use object directories without using build.sh:
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a) cd /usr/src ; make cleandir
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b) Add "OBJMACHINE=yes" to /etc/mk.conf
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c) Add "MKOBJDIRS=yes" to /etc/mk.conf
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@ -605,20 +621,21 @@ Hints for a more successful build:
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Note that running "make obj" in a directory will create
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in obj.$MACHINE directory.
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Build to a DESTDIR:
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This helps to keep old
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installed files (especially libraries) from interfering
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with the new build.
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To build to a DESTDIR, set the DESTDIR environment
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variable before running make build. It should be set to
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the pathname of an initially empty directory.
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Problems: you might need to update critical utilities
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without using DESTDIR since nothing is executed
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from what is installed in DESTDIR.
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(See critical utils, below)
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This helps to keep old installed files (especially libraries)
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from interfering with the new build.
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To build to a DESTDIR with build.sh, use the "-D" option.
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To build to a DESTDIR without using build.sh, set the DESTDIR
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environment variable before running make build. It should be
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set to the pathname of an initially empty directory.
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Problems: if you do not use build.sh, you might need to
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update critical utilities without using DESTDIR since
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nothing is executed from what is installed in DESTDIR.
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(See critical utils, below.)
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Build often:
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This keeps critical utilities current enough to not choke
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on any other part of the source tree that depends on up to
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date functionality.
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date functionality. If you use build.sh, you should not have
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this problem.
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What to do if things don't work:
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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