rename some inner local variables away from outer scope name conflicts

This commit is contained in:
mrg 2008-07-19 06:42:07 +00:00
parent 215f2c6a8b
commit c97fa01b94
1 changed files with 14 additions and 14 deletions

View File

@ -374,18 +374,18 @@ static int savage_dispatch_dma_prim(drm_savage_private_t *dev_priv,
/* Need to reorder indices for correct flat
* shading while preserving the clock sense
* for correct culling. Only on Savage3D. */
int reorder[3] = { -1, -1, -1 };
reorder[start % 3] = 2;
int ireorder[3] = { -1, -1, -1 };
ireorder[start % 3] = 2;
BEGIN_BCI((count + 1 + 1) / 2);
BCI_DRAW_INDICES_S3D(count, prim, start + 2);
for (i = start + 1; i + 1 < start + count; i += 2)
BCI_WRITE((i + reorder[i % 3]) |
BCI_WRITE((i + ireorder[i % 3]) |
((i + 1 +
reorder[(i + 1) % 3]) << 16));
ireorder[(i + 1) % 3]) << 16));
if (i < start + count)
BCI_WRITE(i + reorder[i % 3]);
BCI_WRITE(i + ireorder[i % 3]);
} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
BEGIN_BCI((count + 1 + 1) / 2);
BCI_DRAW_INDICES_S3D(count, prim, start);
@ -493,14 +493,14 @@ static int savage_dispatch_vb_prim(drm_savage_private_t *dev_priv,
/* Need to reorder vertices for correct flat
* shading while preserving the clock sense
* for correct culling. Only on Savage3D. */
int reorder[3] = { -1, -1, -1 };
reorder[start % 3] = 2;
int ireorder[3] = { -1, -1, -1 };
ireorder[start % 3] = 2;
BEGIN_DMA(count * vtx_size + 1);
DMA_DRAW_PRIMITIVE(count, prim, skip);
for (i = start; i < start + count; ++i) {
unsigned int j = i + reorder[i % 3];
unsigned int j = i + ireorder[i % 3];
DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
}
@ -634,17 +634,17 @@ static int savage_dispatch_dma_idx(drm_savage_private_t *dev_priv,
/* Need to reorder indices for correct flat
* shading while preserving the clock sense
* for correct culling. Only on Savage3D. */
int reorder[3] = { 2, -1, -1 };
int ireorder[3] = { 2, -1, -1 };
BEGIN_BCI((count + 1 + 1) / 2);
BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
for (i = 1; i + 1 < count; i += 2)
BCI_WRITE(idx[i + reorder[i % 3]] |
BCI_WRITE(idx[i + ireorder[i % 3]] |
(idx[i + 1 +
reorder[(i + 1) % 3]] << 16));
ireorder[(i + 1) % 3]] << 16));
if (i < count)
BCI_WRITE(idx[i + reorder[i % 3]]);
BCI_WRITE(idx[i + ireorder[i % 3]]);
} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
BEGIN_BCI((count + 1 + 1) / 2);
BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
@ -754,13 +754,13 @@ static int savage_dispatch_vb_idx(drm_savage_private_t *dev_priv,
/* Need to reorder vertices for correct flat
* shading while preserving the clock sense
* for correct culling. Only on Savage3D. */
int reorder[3] = { 2, -1, -1 };
int ireorder[3] = { 2, -1, -1 };
BEGIN_DMA(count * vtx_size + 1);
DMA_DRAW_PRIMITIVE(count, prim, skip);
for (i = 0; i < count; ++i) {
unsigned int j = idx[i + reorder[i % 3]];
unsigned int j = idx[i + ireorder[i % 3]];
DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
}