PR port-alpha/52520: provide float64 -> uint64 conversion and use
that when converting positive numbers.
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@ -1,4 +1,4 @@
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/* $NetBSD: fp_complete.c,v 1.21 2014/05/19 07:09:10 matt Exp $ */
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/* $NetBSD: fp_complete.c,v 1.22 2017/12/31 11:43:42 martin Exp $ */
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/*-
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* Copyright (c) 2001 Ross Harvey
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@ -35,7 +35,7 @@
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#include <sys/cdefs.h> /* RCS ID & Copyright macro defns */
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__KERNEL_RCSID(0, "$NetBSD: fp_complete.c,v 1.21 2014/05/19 07:09:10 matt Exp $");
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__KERNEL_RCSID(0, "$NetBSD: fp_complete.c,v 1.22 2017/12/31 11:43:42 martin Exp $");
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#include "opt_compat_osf1.h"
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@ -334,7 +334,7 @@ cvt_tq_gq(uint32_t inst_bits, struct lwp *l)
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inst.bits = inst_bits;
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stt(inst.float_detail.fb, &tfb, l);
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tfc.i = float64_to_int64(tfb.i);
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tfc.i = tfb.sign ? float64_to_int64(tfb.i) : float64_to_uint64(tfb.i);
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alpha_ldt(inst.float_detail.fc, &tfc); /* yes, ldt */
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}
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@ -1,4 +1,4 @@
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/* $NetBSD: softfloat.c,v 1.5 2013/11/03 00:01:43 christos Exp $ */
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/* $NetBSD: softfloat.c,v 1.6 2017/12/31 11:43:42 martin Exp $ */
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/*
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* This version hacked for use with gcc -msoft-float by bjh21.
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@ -49,7 +49,7 @@ this code that are retained.
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#include <sys/cdefs.h>
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#if defined(LIBC_SCCS) && !defined(lint)
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__RCSID("$NetBSD: softfloat.c,v 1.5 2013/11/03 00:01:43 christos Exp $");
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__RCSID("$NetBSD: softfloat.c,v 1.6 2017/12/31 11:43:42 martin Exp $");
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#endif /* LIBC_SCCS and not lint */
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#ifdef SOFTFLOAT_FOR_GCC
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@ -210,6 +210,38 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 )
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if ( absZ1 ) float_set_inexact();
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return z;
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}
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/* same as above, but for unsigned values */
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static uint64 roundAndPackUInt64( bits64 absZ0, bits64 absZ1 )
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{
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int8 roundingMode;
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flag roundNearestEven, increment;
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uint64 z;
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roundingMode = float_rounding_mode();
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roundNearestEven = ( roundingMode == float_round_nearest_even );
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increment = ( (sbits64) absZ1 < 0 );
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if ( ! roundNearestEven ) {
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if ( roundingMode == float_round_to_zero ) {
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increment = 0;
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}
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else {
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increment = ( roundingMode == float_round_up ) && absZ1;
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}
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}
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if ( increment ) {
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++absZ0;
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if ( absZ0 == 0 ) {
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float_raise( float_flag_invalid );
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return LIT64( 0x7FFFFFFFFFFFFFFF );
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}
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absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven );
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}
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z = absZ0;
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if ( absZ1 ) float_set_inexact();
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return z;
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}
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#endif
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@ -2399,6 +2431,44 @@ int64 float64_to_int64( float64 a )
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}
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/* like above, but result is unsigned */
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uint64 float64_to_uint64( float64 a )
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{
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flag aSign;
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int16 aExp, shiftCount;
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bits64 aSig, aSigExtra;
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aSig = extractFloat64Frac( a );
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aExp = extractFloat64Exp( a );
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aSign = extractFloat64Sign( a );
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if (aSign) {
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return float64_to_int64(a);
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}
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if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
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shiftCount = 0x433 - aExp;
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if ( shiftCount <= 0 ) {
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if ( 0x43E < aExp ) {
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float_raise( float_flag_invalid );
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if ( ! aSign
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|| ( ( aExp == 0x7FF )
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&& ( aSig != LIT64( 0x0010000000000000 ) ) )
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) {
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return LIT64( 0x7FFFFFFFFFFFFFFF );
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}
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return (sbits64) LIT64( 0x8000000000000000 );
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}
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aSigExtra = 0;
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aSig <<= - shiftCount;
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}
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else {
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shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
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}
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return roundAndPackUInt64( aSig, aSigExtra );
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}
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/*
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-------------------------------------------------------------------------------
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Returns the result of converting the double-precision floating-point value
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@ -1,4 +1,4 @@
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/* $NetBSD: softfloat.h,v 1.4 2008/04/28 20:24:06 martin Exp $ */
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/* $NetBSD: softfloat.h,v 1.5 2017/12/31 11:43:42 martin Exp $ */
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/* This is a derivative work. */
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@ -229,6 +229,7 @@ int float64_to_int32( float64 );
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int float64_to_int32_round_to_zero( float64 );
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#ifndef SOFTFLOAT_FOR_GCC /* __fix?fdi provided by libgcc2.c */
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int64_t float64_to_int64( float64 );
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uint64_t float64_to_uint64( float64 );
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int64_t float64_to_int64_round_to_zero( float64 );
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#endif
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float32 float64_to_float32( float64 );
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