- Instead of having accept(2) return a zero-filled sockaddr for the case

where accept(2) was called on a unix socket that called connect(2) and
  then close(2), before the connection was accepted, return the empty
  sockaddr_un.
- Fix the length of the empty sockaddr_un socket so that it reflects reality.
This commit is contained in:
christos 2013-10-08 15:09:51 +00:00
parent b2bc048094
commit c7901c6669

View File

@ -1,4 +1,4 @@
/* $NetBSD: uipc_usrreq.c,v 1.144 2013/08/29 17:49:21 rmind Exp $ */
/* $NetBSD: uipc_usrreq.c,v 1.145 2013/10/08 15:09:51 christos Exp $ */
/*-
* Copyright (c) 1998, 2000, 2004, 2008, 2009 The NetBSD Foundation, Inc.
@ -96,7 +96,7 @@
*/
#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: uipc_usrreq.c,v 1.144 2013/08/29 17:49:21 rmind Exp $");
__KERNEL_RCSID(0, "$NetBSD: uipc_usrreq.c,v 1.145 2013/10/08 15:09:51 christos Exp $");
#include <sys/param.h>
#include <sys/systm.h>
@ -165,7 +165,7 @@ __KERNEL_RCSID(0, "$NetBSD: uipc_usrreq.c,v 1.144 2013/08/29 17:49:21 rmind Exp
* that had referenced it have also been destroyed.
*/
const struct sockaddr_un sun_noname = {
.sun_len = sizeof(sun_noname),
.sun_len = offsetof(struct sockaddr_un, sun_path),
.sun_family = AF_LOCAL,
};
ino_t unp_ino; /* prototype for fake inode numbers */
@ -438,8 +438,14 @@ uipc_usrreq(struct socket *so, int req, struct mbuf *m, struct mbuf *nam,
* after it's been accepted. This prevents a client from
* overrunning a server and receiving ECONNREFUSED.
*/
if (unp->unp_conn == NULL)
if (unp->unp_conn == NULL) {
/*
* This will use the empty socket and will not
* allocate.
*/
unp_setaddr(so, nam, true);
break;
}
so2 = unp->unp_conn->unp_socket;
if (so2->so_state & SS_ISCONNECTING) {
KASSERT(solocked2(so, so->so_head));