Use 'int' instead of 'u_int32_t' in a couple of places to avoid
depending on sys/types.h.
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c3be47693c
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@ -1,4 +1,4 @@
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/* $NetBSD: mcontext.h,v 1.1 2003/01/19 19:49:49 scw Exp $ */
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/* $NetBSD: mcontext.h,v 1.2 2003/01/21 11:26:04 scw Exp $ */
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/*
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/*
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* Copyright 2002 Wasabi Systems, Inc.
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* Copyright 2002 Wasabi Systems, Inc.
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@ -74,8 +74,8 @@ typedef float __fpreg_single_t;
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typedef double __fpreg_double_t;
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typedef double __fpreg_double_t;
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typedef struct {
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typedef struct {
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u_int32_t __fp_scr;
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int __fp_scr;
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u_int32_t __fp_pad;
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int __fp_pad;
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union {
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union {
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__fpreg_single_t __u_fp_single[64];
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__fpreg_single_t __u_fp_single[64];
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__fpreg_double_t __u_fp_double[32];
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__fpreg_double_t __u_fp_double[32];
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