Convert to -mandoc macros.

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jtc 1993-08-05 03:28:31 +00:00
parent bace22e4d2
commit 999a901e2b

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@ -30,85 +30,80 @@
.\" SUCH DAMAGE.
.\"
.\" from: @(#)rogue.6 6.5 (Berkeley) 6/23/90
.\" $Id: rogue.6,v 1.2 1993/08/01 07:46:18 mycroft Exp $
.\" $Id: rogue.6,v 1.3 1993/08/05 03:28:31 jtc Exp $
.\"
.TH ROGUE 6 "June 23, 1990"
.UC 4
.SH NAME
rogue \- Exploring The Dungeons of Doom
.SH SYNOPSIS
.B /usr/games/rogue
[
.B \-r
]
[
.I save_file
]
[
.B \-s
]
[
.B \-d
]
.SH DESCRIPTION
.PP
.I Rogue
.Dd June 23, 1990
.Dt ROGUE 6
.Sh NAME
.Nm rogue
.Nd Exploring The Dungeons of Doom
.Sh SYNOPSIS
.Nm /usr/games/rogue
.Op Fl s
.Op Ar save_file
.\" .Op Fl r
.\" .Op Fl d
.Sh DESCRIPTION
.Nm Rogue
is a computer fantasy game with a new twist. It is crt oriented and the
object of the game is to survive the attacks of various monsters and get
a lot of gold, rather than the puzzle solving orientation of most computer
fantasy games.
.PP
.Pp
To get started you really only need to know two commands. The command
.B ?
.Ic \&?
will give you a list of the available commands and the command
.B /
.Ic \&/
will identify the things you see on the screen.
.PP
.Pp
To win the game (as opposed to merely playing to beat other people's high
scores) you must locate the Amulet of Yendor which is somewhere below
the 20th level of the dungeon and get it out. Nobody has achieved this
yet and if somebody does, they will probably go down in history as a hero
among heroes.
.PP
.Pp
When the game ends, either by your death, when you quit, or if you (by
some miracle) manage to win,
.I rogue
.Nm rogue
will give you a list of the top-ten scorers. The scoring is based entirely
upon how much gold you get. There is a 10% penalty for getting yourself
killed.
.PP
.Pp
If
.I save_file
.Ar save_file
is specified,
rogue will be restored from the specified saved game file.
.PP
.Pp
The
.B \-s
.Fl s
option will print out the list of scores.
.PP
.Pp
For more detailed directions, read the document
.I "A Guide to the Dungeons of Doom."
.SH AUTHORS
.Rs
.%T A Guide to the Dungeons of Doom
.Re .
.Sh AUTHORS
Timothy Stoehr,
Michael C. Toy,
Kenneth C. R. C. Arnold,
Glenn Wichman
.SH FILES
.DT
.ta \w'/usr/games/lib/rogue_roll\ \ \ 'u
/usr/games/lib/rogue_roll Score file
.br
\fB~\fP/rogue.save Default save file
.SH SEE ALSO
Michael C. Toy
and
Kenneth C. R. C. Arnold,
.I "A guide to the Dungeons of Doom"
.SH BUGS
.PP
.Sh FILES
.Bl -tag -width /var/games/rogue_roll -compact
.It Pa /var/games/rogue_roll
Score file
.It Pa ~/rogue.save
Default save file
.El
.Sh SEE ALSO
.Rs
.%A Michael C. Toy
.%A Kenneth C. R. C. Arnold
.%T A guide to the Dungeons of Doom
.Re
.Sh BUGS
Probably infinite, although none are known.
However,
that Ice Monsters sometimes transfix you permanently is
.I not
.Em not
a bug.
It's a feature.