rename write to wwrite to avoid variable shadowing.
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@ -1,4 +1,4 @@
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/* $NetBSD: inffast.c,v 1.1.1.1 2006/01/14 20:10:29 christos Exp $ */
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/* $NetBSD: inffast.c,v 1.2 2006/01/14 20:26:05 christos Exp $ */
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/* inffast.c -- fast decoding
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* Copyright (C) 1995-2004 Mark Adler
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@ -81,7 +81,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
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#endif
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unsigned wsize; /* window size or zero if not using window */
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unsigned whave; /* valid bytes in the window */
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unsigned write; /* window write index */
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unsigned wwrite; /* window write index */
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unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
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unsigned long hold; /* local strm->hold */
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unsigned bits; /* local strm->bits */
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@ -108,7 +108,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
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#endif
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wsize = state->wsize;
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whave = state->whave;
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write = state->write;
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wwrite = state->write;
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window = state->window;
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hold = state->hold;
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bits = state->bits;
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@ -194,7 +194,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
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break;
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}
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from = window - OFF;
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if (write == 0) { /* very common case */
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if (wwrite == 0) { /* very common case */
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from += wsize - op;
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if (op < len) { /* some from window */
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len -= op;
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@ -204,17 +204,17 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
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from = out - dist; /* rest from output */
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}
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}
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else if (write < op) { /* wrap around window */
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from += wsize + write - op;
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op -= write;
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else if (wwrite < op) { /* wrap around window */
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from += wsize + wwrite - op;
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op -= wwrite;
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if (op < len) { /* some from end of window */
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len -= op;
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do {
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PUP(out) = PUP(from);
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} while (--op);
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from = window - OFF;
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if (write < len) { /* some from start of window */
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op = write;
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if (wwrite < len) { /* some from start of window */
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op = wwrite;
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len -= op;
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do {
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PUP(out) = PUP(from);
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@ -224,7 +224,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
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}
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}
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else { /* contiguous in window */
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from += write - op;
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from += wwrite - op;
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if (op < len) { /* some from window */
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len -= op;
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do {
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