- turn off the hardware cursor when leaving WSDISPLAYIO_MODE_EMUL
- only lock the hardware cursor when not in WSDISPLAYIO_MODE_EMUL - allow cursor position between 0 and (screen width + max. cursor width - 1), same for height so it can move partially offscreen in all directions
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@ -1,4 +1,4 @@
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/* $NetBSD: igsfb.c,v 1.22 2005/09/12 12:07:47 macallan Exp $ */
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/* $NetBSD: igsfb.c,v 1.23 2005/09/30 22:28:19 macallan Exp $ */
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/*
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* Copyright (c) 2002, 2003 Valeriy E. Ushakov
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@ -31,7 +31,7 @@
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* Integraphics Systems IGA 168x and CyberPro series.
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*/
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#include <sys/cdefs.h>
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__KERNEL_RCSID(0, "$NetBSD: igsfb.c,v 1.22 2005/09/12 12:07:47 macallan Exp $");
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__KERNEL_RCSID(0, "$NetBSD: igsfb.c,v 1.23 2005/09/30 22:28:19 macallan Exp $");
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#include <sys/param.h>
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#include <sys/systm.h>
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@ -639,8 +639,15 @@ igsfb_ioctl(v, cmd, data, flag, p)
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case WSDISPLAYIO_SMODE:
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#define d (*(int *)data)
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if (d == WSDISPLAYIO_MODE_MAPPED)
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if (d != WSDISPLAYIO_MODE_EMUL)
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dc->dc_mapped = 1;
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/* turn off hardware cursor */
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if (dc->dc_hwflags & IGSFB_HW_TEXT_CURSOR) {
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dc->dc_curenb = 0;
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igsfb_update_cursor(dc,
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WSDISPLAY_CURSOR_DOCUR);
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}
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else {
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dc->dc_mapped = 0;
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/* reinit sprite for text cursor */
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@ -696,8 +703,9 @@ igsfb_ioctl(v, cmd, data, flag, p)
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return (igsfb_get_cursor(dc, (struct wsdisplay_cursor *)data));
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case WSDISPLAYIO_SCURSOR:
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if (cursor_busy)
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if (cursor_busy) {
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return (EBUSY);
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}
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return (igsfb_set_cursor(dc, (struct wsdisplay_cursor *)data));
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}
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@ -915,7 +923,6 @@ igsfb_set_cursor(dc, p)
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cc = &dc->dc_cursor;
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v = p->which;
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index = count = icount = iwidth = 0; /* XXX: gcc */
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/* copy in the new cursor colormap */
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if (v & WSDISPLAY_CURSOR_DOCMAP) {
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index = p->cmap.index;
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@ -954,10 +961,10 @@ igsfb_set_cursor(dc, p)
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struct rasops_info *ri = &dc->dc_ri;
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pos = p->pos; /* local copy we can write to */
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if (pos.x >= ri->ri_width)
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pos.x = ri->ri_width - 1;
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if (pos.y >= ri->ri_height)
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pos.y = ri->ri_height - 1;
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if (pos.x >= (ri->ri_width + 64))
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pos.x = ri->ri_width +63;
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if (pos.y >= (ri->ri_height + 64))
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pos.y = ri->ri_height + 63;
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}
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/* enforce that the hot spot is within sprite bounds */
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