Fix two ubiquitous operator precedence error of type
bar = foo + (cond) ? x : y. Patch sent by John Darrow in bin/9698.
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@ -1,4 +1,4 @@
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/* $NetBSD: fight.c,v 1.5 1999/09/08 21:57:18 jsm Exp $ */
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/* $NetBSD: fight.c,v 1.6 2000/03/30 11:01:13 jdolecek Exp $ */
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/*
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* fight.c Phantasia monster fighting routines
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@ -549,7 +549,7 @@ monsthits()
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mvprintw(Lines++, 0,
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"%s flew away, and left you to contend with one of its friends.",
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Enemyname);
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Whichmonster = 55 + (drandom() > 0.5) ? 22 : 0;
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Whichmonster = 55 + ((drandom() > 0.5) ? 22 : 0);
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longjmp(Fightenv, 0);
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/* NOTREACHED */
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@ -869,7 +869,7 @@ callmonster(which)
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Curmonster.m_energy = Player.p_might * 30.0;
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Curmonster.m_type = SM_MORGOTH;
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Curmonster.m_speed = Player.p_speed * 1.1
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+ (Player.p_specialtype == SC_EXVALAR) ? Player.p_speed : 0.0;
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+ ((Player.p_specialtype == SC_EXVALAR) ? Player.p_speed : 0.0);
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Curmonster.m_flock = 0.0;
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Curmonster.m_treasuretype = 0;
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Curmonster.m_experience = 0.0;
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