add glapi_getproc.c.
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# $NetBSD: Makefile,v 1.8 2009/06/11 05:10:49 mrg Exp $
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# $NetBSD: Makefile,v 1.9 2009/06/11 15:25:53 mrg Exp $
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.include <bsd.own.mk>
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.include <bsd.own.mk>
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@ -13,11 +13,10 @@ SRCS.glx= glcontextmodes.c clientattrib.c compsize.c eval.c glxcmds.c \
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indirect_vertex_program.c pixel.c pixelstore.c render2.c \
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indirect_vertex_program.c pixel.c pixelstore.c render2.c \
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renderpix.c single2.c singlepix.c vertarr.c xfont.c \
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renderpix.c single2.c singlepix.c vertarr.c xfont.c \
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glx_pbuffer.c glx_query.c \
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glx_pbuffer.c glx_query.c \
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glxcurrent.c indirect_texture_compression.c \
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glxcurrent.c indirect_texture_compression.c
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.PATH: ${X11SRCDIR.MesaLib}/src/mesa/glapi
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.PATH: ${X11SRCDIR.MesaLib}/src/mesa/glapi
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SRCS.glx+= glapi.c glthread.c
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SRCS.glx+= glapi.c glapi_getproc.c glthread.c
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# XXX see TODO
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# XXX see TODO
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#.if ${MACHINE_ARCH} == "i386"
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#.if ${MACHINE_ARCH} == "i386"
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