shops are only supposed to have 1 door (as per standard hack 1.0.3).
for some reason, the version of 1.0.3 that was in the 4.4 lite tree was modified to allow shops with two doors -- this violates the spirit of the game. with this diff, we revert back to classic 1.0.3 behavior.
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@ -1,4 +1,4 @@
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/* $NetBSD: hack.mkshop.c,v 1.6 2001/03/25 20:44:01 jsm Exp $ */
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/* $NetBSD: hack.mkshop.c,v 1.7 2002/08/22 01:49:34 chuck Exp $ */
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/*
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* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
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@ -6,7 +6,7 @@
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#include <sys/cdefs.h>
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#ifndef lint
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__RCSID("$NetBSD: hack.mkshop.c,v 1.6 2001/03/25 20:44:01 jsm Exp $");
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__RCSID("$NetBSD: hack.mkshop.c,v 1.7 2002/08/22 01:49:34 chuck Exp $");
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#endif /* not lint */
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#include <stdlib.h>
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@ -70,7 +70,7 @@ gottype:
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#ifdef WIZARD
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(wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
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#endif /* WIZARD */
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(sroom->doorct <= 2 && sroom->doorct > 0))
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sroom->doorct == 1)
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break;
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}
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