Correct save FP state for signals.
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6c34824459
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7a214454f6
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@ -1,4 +1,4 @@
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/* $NetBSD: machdep.c,v 1.1 2003/04/26 18:39:29 fvdl Exp $ */
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/* $NetBSD: machdep.c,v 1.2 2003/05/04 12:00:14 fvdl Exp $ */
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/*-
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* Copyright (c) 1996, 1997, 1998, 2000 The NetBSD Foundation, Inc.
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@ -520,6 +520,7 @@ sendsig(sig, mask, code)
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fp = (struct sigframe *)sp - 1;
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if (l->l_md.md_flags & MDP_USEDFPU) {
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fpusave_lwp(l, 1);
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frame.sf_sc.sc_fpstate =
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(struct fxsave64 *)&fp->sf_sc.sc_mcontext.__fpregs;
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memcpy(&frame.sf_sc.sc_mcontext.__fpregs,
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@ -653,7 +654,8 @@ sys___sigreturn14(l, v, retval)
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* program jumps out of a signal handler.
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*/
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scp = SCARG(uap, sigcntxp);
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if (copyin((caddr_t)scp, &context, sizeof(*scp)) != 0)
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if (copyin((caddr_t)scp, &context,
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sizeof(struct sigcontext) - sizeof(struct fxsave64)) != 0)
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return EFAULT;
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/* Restore register context. */
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@ -674,7 +676,7 @@ sys___sigreturn14(l, v, retval)
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/* Restore (possibly fixed up) FP state and force it to be reloaded */
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if (l->l_md.md_flags & MDP_USEDFPU) {
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fpusave_lwp(l, 0);
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if (copyin(context.sc_fpstate,
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if (context.sc_fpstate != NULL && copyin(context.sc_fpstate,
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&l->l_addr->u_pcb.pcb_savefpu.fp_fxsave,
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sizeof (struct fxsave64)) != 0)
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return EFAULT;
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