remove last remnants of CG8 emulation
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cb4cb63151
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@ -1,4 +1,4 @@
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/* $NetBSD: tcx.c,v 1.48 2014/05/13 05:30:38 martin Exp $ */
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/* $NetBSD: tcx.c,v 1.49 2014/06/17 10:47:27 macallan Exp $ */
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/*
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* Copyright (c) 1996, 1998, 2009 The NetBSD Foundation, Inc.
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@ -38,13 +38,7 @@
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*/
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#include <sys/cdefs.h>
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__KERNEL_RCSID(0, "$NetBSD: tcx.c,v 1.48 2014/05/13 05:30:38 martin Exp $");
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/*
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* define for cg8 emulation on S24 (24-bit version of tcx) for the SS5;
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* it is bypassed on the 8-bit version (onboard framebuffer for SS4)
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*/
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#undef TCX_CG8
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__KERNEL_RCSID(0, "$NetBSD: tcx.c,v 1.49 2014/06/17 10:47:27 macallan Exp $");
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#include <sys/param.h>
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#include <sys/systm.h>
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@ -205,19 +199,6 @@ struct wsdisplay_accessops tcx_accessops = {
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#define OBPNAME "SUNW,tcx"
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#ifdef TCX_CG8
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/*
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* For CG8 emulation, we map the 32-bit-deep framebuffer at an offset of
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* 256K; the cg8 space begins with a mono overlay plane and an overlay
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* enable plane (128K bytes each, 1 bit per pixel), immediately followed
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* by the color planes, 32 bits per pixel. We also map just the 32-bit
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* framebuffer at 0x04000000 (TCX_USER_RAM_COMPAT), for compatibility
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* with the cg8 driver.
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*/
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#define TCX_CG8OVERLAY (256 * 1024)
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#define TCX_SIZE_DFB32 (1152 * 900 * 4) /* max size of the framebuffer */
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#endif
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/*
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* Match a tcx.
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*/
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