Add the %gsr to our fpstate structure.
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@ -1,4 +1,4 @@
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/* $NetBSD: reg.h,v 1.4 1999/11/06 20:13:50 eeh Exp $ */
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/* $NetBSD: reg.h,v 1.5 1999/12/30 16:20:43 eeh Exp $ */
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/*
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* Copyright (c) 1992, 1993
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@ -154,6 +154,7 @@ struct fp_qentry {
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struct fpstate64 {
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u_int fs_regs[64]; /* our view is 64 32-bit registers */
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int64_t fs_fsr; /* %fsr */
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int fs_gsr; /* graphics state reg */
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int fs_qsize; /* actual queue depth */
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struct fp_qentry fs_queue[FP_QSIZE]; /* queue contents */
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};
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@ -174,6 +175,7 @@ struct fpstate32 {
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struct fpreg64 {
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u_int fr_regs[64]; /* our view is 64 32-bit registers */
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int64_t fr_fsr; /* %fsr */
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int fr_gsr; /* graphics state reg */
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int fr_qsize; /* actual queue depth */
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struct fp_qentry fr_queue[FP_QSIZE]; /* queue contents */
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};
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