Add the %gsr to our fpstate structure.

This commit is contained in:
eeh 1999-12-30 16:20:43 +00:00
parent 0e53075800
commit 4558c5bfb7
1 changed files with 3 additions and 1 deletions

View File

@ -1,4 +1,4 @@
/* $NetBSD: reg.h,v 1.4 1999/11/06 20:13:50 eeh Exp $ */
/* $NetBSD: reg.h,v 1.5 1999/12/30 16:20:43 eeh Exp $ */
/*
* Copyright (c) 1992, 1993
@ -154,6 +154,7 @@ struct fp_qentry {
struct fpstate64 {
u_int fs_regs[64]; /* our view is 64 32-bit registers */
int64_t fs_fsr; /* %fsr */
int fs_gsr; /* graphics state reg */
int fs_qsize; /* actual queue depth */
struct fp_qentry fs_queue[FP_QSIZE]; /* queue contents */
};
@ -174,6 +175,7 @@ struct fpstate32 {
struct fpreg64 {
u_int fr_regs[64]; /* our view is 64 32-bit registers */
int64_t fr_fsr; /* %fsr */
int fr_gsr; /* graphics state reg */
int fr_qsize; /* actual queue depth */
struct fp_qentry fr_queue[FP_QSIZE]; /* queue contents */
};