Remove the while loop from zsc_intr_hard(). It caused problems on

some machines, and those that really want to can just call this
function in a loop until it returns zero.
This commit is contained in:
gwr 1997-10-04 22:30:30 +00:00
parent 6b27a0d34f
commit 4371d4ef78

View File

@ -1,4 +1,4 @@
/* $NetBSD: z8530sc.c,v 1.5 1996/12/17 20:42:40 gwr Exp $ */
/* $NetBSD: z8530sc.c,v 1.6 1997/10/04 22:30:30 gwr Exp $ */
/*
* Copyright (c) 1994 Gordon W. Ross
@ -228,54 +228,47 @@ int
zsc_intr_hard(arg)
void *arg;
{
register struct zsc_softc *zsc = arg;
register struct zs_chanstate *cs_a;
register struct zs_chanstate *cs_b;
register int rval;
register u_char rr3, rr3a;
cs_a = zsc->zsc_cs[0];
cs_b = zsc->zsc_cs[1];
rval = 0;
rr3a = 0;
struct zsc_softc *zsc = arg;
register struct zs_chanstate *cs;
register u_char rr3;
/* First look at channel A. */
cs = zsc->zsc_cs[0];
/* Note: only channel A has an RR3 */
while ((rr3 = zs_read_reg(cs_a, 3)) != 0) {
rr3 = zs_read_reg(cs, 3);
/* Handle receive interrupts first. */
/*
* Clear interrupt first to avoid a race condition.
* If a new interrupt condition happens while we are
* servicing this one, we will get another interrupt
* shortly. We can NOT just sit here in a loop, or
* we will cause horrible latency for other devices
* on this interrupt level (i.e. sun3x floppy disk).
*/
if (rr3 & (ZSRR3_IP_A_RX | ZSRR3_IP_A_TX | ZSRR3_IP_A_STAT)) {
zs_write_csr(cs, ZSWR0_CLR_INTR);
if (rr3 & ZSRR3_IP_A_RX)
(*cs_a->cs_ops->zsop_rxint)(cs_a);
if (rr3 & ZSRR3_IP_B_RX)
(*cs_b->cs_ops->zsop_rxint)(cs_b);
/* Handle status interrupts (i.e. flow control). */
(*cs->cs_ops->zsop_rxint)(cs);
if (rr3 & ZSRR3_IP_A_STAT)
(*cs_a->cs_ops->zsop_stint)(cs_a);
if (rr3 & ZSRR3_IP_B_STAT)
(*cs_b->cs_ops->zsop_stint)(cs_b);
/* Handle transmit done interrupts. */
(*cs->cs_ops->zsop_stint)(cs);
if (rr3 & ZSRR3_IP_A_TX)
(*cs_a->cs_ops->zsop_txint)(cs_a);
(*cs->cs_ops->zsop_txint)(cs);
}
/* Now look at channel B. */
cs = zsc->zsc_cs[1];
if (rr3 & (ZSRR3_IP_B_RX | ZSRR3_IP_B_TX | ZSRR3_IP_B_STAT)) {
zs_write_csr(cs, ZSWR0_CLR_INTR);
if (rr3 & ZSRR3_IP_B_RX)
(*cs->cs_ops->zsop_rxint)(cs);
if (rr3 & ZSRR3_IP_B_STAT)
(*cs->cs_ops->zsop_stint)(cs);
if (rr3 & ZSRR3_IP_B_TX)
(*cs_b->cs_ops->zsop_txint)(cs_b);
/* Accumulate so we know what needs to be cleared. */
rr3a |= rr3;
}
/* Clear interrupt. */
if (rr3a & (ZSRR3_IP_A_RX | ZSRR3_IP_A_TX | ZSRR3_IP_A_STAT)) {
zs_write_csr(cs_a, ZSWR0_CLR_INTR);
rval |= 1;
}
if (rr3a & (ZSRR3_IP_B_RX | ZSRR3_IP_B_TX | ZSRR3_IP_B_STAT)) {
zs_write_csr(cs_b, ZSWR0_CLR_INTR);
rval |= 2;
(*cs->cs_ops->zsop_txint)(cs);
}
/* Note: caller will check cs_x->cs_softreq and DTRT. */
return (rval);
return (rr3);
}