Use a 16K receive buffer on the SEGA Dreamcast (XXX should be
done differently than it is).
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@ -1,4 +1,4 @@
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/* $NetBSD: rtl81x9reg.h,v 1.5 2000/05/19 13:42:29 tsutsui Exp $ */
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/* $NetBSD: rtl81x9reg.h,v 1.6 2001/01/31 07:44:51 thorpej Exp $ */
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/*
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* Copyright (c) 1997, 1998
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@ -303,7 +303,11 @@
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* all received packets.
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*/
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#ifdef dreamcast
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#define RTK_RX_BUF_SZ RTK_RXBUF_16
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#else
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#define RTK_RX_BUF_SZ RTK_RXBUF_64
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#endif
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#define RTK_RXBUFLEN (1 << ((RTK_RX_BUF_SZ >> 11) + 13))
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#define RTK_TX_LIST_CNT 4
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#define RTK_TX_EARLYTHRESH ((256 / 32) << 16)
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