Add -I. to deal with hack.onames.h, and tweak for cross-compilation.
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@ -1,7 +1,8 @@
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# from: @(#)Makefile 5.10 (Berkeley) 12/8/90
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# $Id: Makefile,v 1.7 1993/08/06 22:49:42 mycroft Exp $
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# $Id: Makefile,v 1.8 1993/08/10 02:53:17 mycroft Exp $
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PROG= hack
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CFLAGS+=-I.
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SRCS+= hack.onames.h
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SRCS+= alloc.c hack.Decl.c hack.apply.c hack.bones.c hack.c hack.cmd.c \
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hack.do.c hack.do_name.c hack.do_wear.c hack.dog.c hack.eat.c \
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@ -15,8 +16,8 @@ SRCS+= alloc.c hack.Decl.c hack.apply.c hack.bones.c hack.c hack.cmd.c \
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hack.u_init.c hack.unix.c hack.vault.c hack.version.c hack.wield.c \
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hack.wizard.c hack.worm.c hack.worn.c hack.zap.c rnd.c
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MAN6= hack.0
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DPADD= ${LIBTERM}
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LDADD= -ltermcap
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DPADD+= ${LIBTERM}
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LDADD+= -ltermcap
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HIDEGAME=hidegame
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CLEANFILES+=hack.onames.h makedefs
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@ -24,7 +25,7 @@ hack.onames.h: makedefs def.objects.h
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./makedefs ${.CURDIR}/def.objects.h > hack.onames.h
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makedefs: makedefs.c
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${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${.CURDIR}/${.PREFIX}.c
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${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${.CURDIR}/${.PREFIX}.c ${LDADD}
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beforeinstall:
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@if [ ! -d ${DESTDIR}/var/games/hackdir ]; then \
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