Simplify the cpp conditional sections near the end.
Get rid of "romp" (too prone to name conflicts).
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@ -1,4 +1,4 @@
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/* $NetBSD: mon.h,v 1.1.1.1 1997/01/14 20:57:06 gwr Exp $ */
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/* $NetBSD: mon.h,v 1.2 1997/02/05 14:36:46 gwr Exp $ */
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/*-
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* Copyright (c) 1996 The NetBSD Foundation, Inc.
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@ -225,23 +225,26 @@ typedef struct {
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long *resetMap; /* pgmap entry for resetaddr */
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/* Really struct pgmapent * */
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int (*exitToMon)__P((void)); /* Exit from user program */
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u_char **memorybitmap; /* V1: &{0 or &bits} */
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/****************************************************************
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* Note: from here on, things vary per-architecture!
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****************************************************************/
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u_char **memorybitmap; /* V1: &{0 or &bits} */
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#ifdef sun3
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/* Set seg in all contexts */
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void (*setcxsegmap)__P((int,int,int));
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#endif /* sun3 */
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/* V2: Handler for 'v' cmd */
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void (**vector_cmd)__P((int, char*));
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int pad[6];
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#endif /* sun3 */
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#ifdef sun3x
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/* V2: Handler for 'v' cmd */
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void (**vector_cmd)__P((int, char*));
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/* Address of low memory PTEs (maps at least 4MB) */
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int **lomemptaddr;
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@ -274,13 +277,9 @@ typedef struct {
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struct physmemory *v_physmemory; /* Ptr to memory list for 3/80 */
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#endif /* sun3x */
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int pad[1];
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/* Why? */
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int dummy1z;
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int dummy2z;
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int dummy3z;
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int dummy4z;
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#endif /* sun3x */
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} MachMonRomVector;
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/*
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@ -364,7 +363,7 @@ typedef struct {
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*/
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#define romVectorPtr ((MachMonRomVector *) PROM_BASE)
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/* #define romp romVectorPtr XXX */
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/* #define romp romVectorPtr XXX - Too prone to conflicts. */
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/*
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* Functions and defines to access the monitor.
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@ -437,6 +436,5 @@ typedef struct {
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#define MON_DVMA_SIZE 0x100000 /* 1MB */
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#endif /* sun3x */
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#endif /* _MACHMON */
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#endif /* MACHINE_MON_H */
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#endif /* _MACHMON */
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#endif /* MACHINE_MON_H */
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