Remove unused bits

(mostly because _IPL_NSOFT is not defined)
This commit is contained in:
maya 2016-07-19 16:39:54 +00:00
parent 67b719e39e
commit 28b30b97a1

View File

@ -1,4 +1,4 @@
/* $NetBSD: interrupt.c,v 1.14 2016/07/19 13:58:09 maya Exp $ */
/* $NetBSD: interrupt.c,v 1.15 2016/07/19 16:39:54 maya Exp $ */
/*-
* Copyright (c) 2001 The NetBSD Foundation, Inc.
@ -27,7 +27,7 @@
*/
#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: interrupt.c,v 1.14 2016/07/19 13:58:09 maya Exp $");
__KERNEL_RCSID(0, "$NetBSD: interrupt.c,v 1.15 2016/07/19 16:39:54 maya Exp $");
#include "debug_playstation2.h"
#if defined INTR_DEBUG && !defined GSFB_DEBUG_MONITOR
@ -71,8 +71,6 @@ STATIC struct {
} _sif_call_env;
struct clockframe playstation2_clockframe;
struct playstation2_soft_intr playstation2_soft_intrs[_IPL_NSOFT];
struct playstation2_soft_intrhand *softnet_intrhand;
u_int32_t __icu_mask[_IPL_N]; /* interrupt mask of DMAC/INTC */
volatile u_int32_t md_imask;