When audioclose is called it's the last close of the device, so there

is no need to fiddle with resetting individual bits.  Just clear them.
This commit is contained in:
augustss 2005-05-04 01:57:23 +00:00
parent 93dd7186b9
commit 22506e27d1

View File

@ -1,4 +1,4 @@
/* $NetBSD: audio.c,v 1.193 2005/04/25 13:19:46 jmcneill Exp $ */
/* $NetBSD: audio.c,v 1.194 2005/05/04 01:57:23 augustss Exp $ */
/*
* Copyright (c) 1991-1993 Regents of the University of California.
@ -61,7 +61,7 @@
*/
#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: audio.c,v 1.193 2005/04/25 13:19:46 jmcneill Exp $");
__KERNEL_RCSID(0, "$NetBSD: audio.c,v 1.194 2005/05/04 01:57:23 augustss Exp $");
#include "audio.h"
#if NAUDIO > 0
@ -1505,15 +1505,8 @@ audio_close(struct audio_softc *sc, int flags, int ifmt, struct proc *p)
if (hw->close != NULL)
hw->close(sc->hw_hdl);
if (flags & FREAD) {
sc->sc_open &= ~AUOPEN_READ;
sc->sc_mode &= ~AUMODE_RECORD;
}
if (flags & FWRITE) {
sc->sc_open &= ~AUOPEN_WRITE;
sc->sc_mode &= ~(AUMODE_PLAY|AUMODE_PLAY_ALL);
}
sc->sc_open = 0;
sc->sc_mode = 0;
sc->sc_async_audio = 0;
sc->sc_full_duplex = 0;
splx(s);